Founded 2026-10-08 · by Fabi_

[LAST] The Last Alliance

Остановим Тьму | We will stop the Darkness
5 members / 30Request to joinРус | Укр | Eng
11-20-14Won-drawn-lost
45Wars
0Medals

Clan war games

Every clan war game this clan played, newest first. A war is two games, each with its own replay.
Clan war[LAST] vs [BR] · Game 2 of 2War: [BR] won 2-0[LAST] 962 → 954 How this was worked out
  • Rating before: 962
  • Clan ratings: 962 against 961.
  • Expected result: 50%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 954
32 × (0 - 0.50) × 0.5 = -8
· #2 → #3
[BR] 961 → 969 How this was worked out
  • Rating before: 961
  • Clan ratings: 961 against 962.
  • Expected result: 50%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 969
32 × (1 - 0.50) × 0.5 = +8
· #3 → #2
Placement war, counts double: Amelie These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
9th · How this was worked out
  • Rating before: 933
  • Side average: 978 against 988.
  • Expected result: 49%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 943
40 × (1 - 0.49) × 0.5 = +10
How this was worked out
  • Rating before: 1024
  • Side average: 978 against 988.
  • Expected result: 49%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 2 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1045
80 × (1 - 0.49) × 0.5 = +21
vs
Losers
3rd · How this was worked out
  • Rating before: 1005
  • Side average: 988 against 978.
  • Expected result: 51%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 995
40 × (0 - 0.51) × 0.5 = -10
5th ➔ 7th · How this was worked out
  • Rating before: 970
  • Side average: 988 against 978.
  • Expected result: 51%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 960
40 × (0 - 0.51) × 0.5 = -10
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:21:59
Date1792168201854
ELO +/--
Likes1
Comments0
Downloads0
Plays0
ReplayDownload
Clan war[LAST] vs [BR] · Game 1 of 2War: [BR] won 2-0[LAST] 962 → 954 How this was worked out
  • Rating before: 962
  • Clan ratings: 962 against 961.
  • Expected result: 50%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 954
32 × (0 - 0.50) × 0.5 = -8
· #2 → #3
[BR] 961 → 969 How this was worked out
  • Rating before: 961
  • Clan ratings: 961 against 962.
  • Expected result: 50%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 969
32 × (1 - 0.50) × 0.5 = +8
· #3 → #2
Placement war, counts double: Amelie These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
9th · How this was worked out
  • Rating before: 933
  • Side average: 978 against 988.
  • Expected result: 49%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 943
40 × (1 - 0.49) × 0.5 = +10
How this was worked out
  • Rating before: 1024
  • Side average: 978 against 988.
  • Expected result: 49%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 2 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1045
80 × (1 - 0.49) × 0.5 = +21
vs
Losers
3rd · How this was worked out
  • Rating before: 1005
  • Side average: 988 against 978.
  • Expected result: 51%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 995
40 × (0 - 0.51) × 0.5 = -10
5th ➔ 7th · How this was worked out
  • Rating before: 970
  • Side average: 988 against 978.
  • Expected result: 51%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 960
40 × (0 - 0.51) × 0.5 = -10
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:18:13
Date1792166955274
ELO +/--
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Clan war[LAST] vs [BR] · Game 2 of 2War: [BR] won 2-0[LAST] 970 → 962 How this was worked out
  • Rating before: 970
  • Clan ratings: 970 against 953.
  • Expected result: 52%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 962
32 × (0 - 0.52) × 0.5 = -8
· #2
[BR] 953 → 961 How this was worked out
  • Rating before: 953
  • Clan ratings: 953 against 970.
  • Expected result: 48%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 961
32 × (1 - 0.48) × 0.5 = +8
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
3rd ➔ 2nd · How this was worked out
  • Rating before: 998
  • Side average: 960 against 980.
  • Expected result: 47%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1009
40 × (1 - 0.47) × 0.5 = +11
9th · How this was worked out
  • Rating before: 922
  • Side average: 960 against 980.
  • Expected result: 47%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 933
40 × (1 - 0.47) × 0.5 = +11
vs
Losers
6th · How this was worked out
  • Rating before: 978
  • Side average: 980 against 960.
  • Expected result: 53%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 967
40 × (0 - 0.53) × 0.5 = -11
5th · How this was worked out
  • Rating before: 981
  • Side average: 980 against 960.
  • Expected result: 53%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 970
40 × (0 - 0.53) × 0.5 = -11
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:14:49
Date1792159875588
ELO +/--
Likes0
Comments1
Downloads0
Plays0
ReplayDownload
Comments (1)
_LA_TORETO
отмена катки не хапустилось
Clan war[LAST] vs [BR] · Game 1 of 2War: [BR] won 2-0[LAST] 970 → 962 How this was worked out
  • Rating before: 970
  • Clan ratings: 970 against 953.
  • Expected result: 52%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 962
32 × (0 - 0.52) × 0.5 = -8
· #2
[BR] 953 → 961 How this was worked out
  • Rating before: 953
  • Clan ratings: 953 against 970.
  • Expected result: 48%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 961
32 × (1 - 0.48) × 0.5 = +8
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
3rd ➔ 2nd · How this was worked out
  • Rating before: 998
  • Side average: 960 against 980.
  • Expected result: 47%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1009
40 × (1 - 0.47) × 0.5 = +11
9th · How this was worked out
  • Rating before: 922
  • Side average: 960 against 980.
  • Expected result: 47%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 933
40 × (1 - 0.47) × 0.5 = +11
vs
Losers
6th · How this was worked out
  • Rating before: 978
  • Side average: 980 against 960.
  • Expected result: 53%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 967
40 × (0 - 0.53) × 0.5 = -11
5th · How this was worked out
  • Rating before: 981
  • Side average: 980 against 960.
  • Expected result: 53%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 970
40 × (0 - 0.53) × 0.5 = -11
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:07:25
Date1792159275506
ELO +/--
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Clan war[LAST] vs [BR] · Game 2 of 2War: Drawn 1-1[LAST] 970 → 970 How this was worked out
  • Rating before: 970
  • Clan ratings: 970 against 953.
  • Expected result: 52%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 970
32 × (0.5 - 0.52) × 0.5 = 0
· #2
[BR] 953 → 953 How this was worked out
  • Rating before: 953
  • Clan ratings: 953 against 970.
  • Expected result: 48%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 953
32 × (0.5 - 0.48) × 0.5 = 0
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
2nd · How this was worked out
  • Rating before: 1005
  • Side average: 993 against 982.
  • Expected result: 52%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1005
40 × (0.5 - 0.52) × 0.5 = 0
5th · How this was worked out
  • Rating before: 981
  • Side average: 993 against 982.
  • Expected result: 52%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 981
40 × (0.5 - 0.52) × 0.5 = 0
vs
Losers
3rd · How this was worked out
  • Rating before: 998
  • Side average: 982 against 993.
  • Expected result: 48%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 998
40 × (0.5 - 0.48) × 0.5 = 0
7th · How this was worked out
  • Rating before: 965
  • Side average: 982 against 993.
  • Expected result: 48%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 965
40 × (0.5 - 0.48) × 0.5 = 0
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:18:22
Date1792154703282
ELO +/--
Likes0
Comments0
Downloads0
Plays1
ReplayDownload
Clan war[LAST] vs [BR] · Game 1 of 2War: Drawn 1-1[LAST] 970 → 970 How this was worked out
  • Rating before: 970
  • Clan ratings: 970 against 953.
  • Expected result: 52%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 970
32 × (0.5 - 0.52) × 0.5 = 0
· #2
[BR] 953 → 953 How this was worked out
  • Rating before: 953
  • Clan ratings: 953 against 970.
  • Expected result: 48%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 953
32 × (0.5 - 0.48) × 0.5 = 0
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
3rd · How this was worked out
  • Rating before: 998
  • Side average: 982 against 993.
  • Expected result: 48%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 998
40 × (0.5 - 0.48) × 0.5 = 0
7th · How this was worked out
  • Rating before: 965
  • Side average: 982 against 993.
  • Expected result: 48%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 965
40 × (0.5 - 0.48) × 0.5 = 0
vs
Losers
2nd · How this was worked out
  • Rating before: 1005
  • Side average: 993 against 982.
  • Expected result: 52%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1005
40 × (0.5 - 0.52) × 0.5 = 0
5th · How this was worked out
  • Rating before: 981
  • Side average: 993 against 982.
  • Expected result: 52%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 981
40 × (0.5 - 0.52) × 0.5 = 0
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:19:49
Date1792153382692
ELO +/--
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Clan war[LAST] vs [BR] · Game 2 of 2War: Drawn 1-1[LAST] 970 → 970 How this was worked out
  • Rating before: 970
  • Clan ratings: 970 against 953.
  • Expected result: 52%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 970
32 × (0.5 - 0.52) × 0.5 = 0
· #2
[BR] 953 → 953 How this was worked out
  • Rating before: 953
  • Clan ratings: 953 against 970.
  • Expected result: 48%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 953
32 × (0.5 - 0.48) × 0.5 = 0
· #3
Placement war, counts double: NikolaaasThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
3rd · How this was worked out
  • Rating before: 998
  • Side average: 998 against 993.
  • Expected result: 51%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 998
40 × (0.5 - 0.51) × 0.5 = 0
How this was worked out
  • Rating before: 997
  • Side average: 998 against 993.
  • Expected result: 51%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 80, doubled for placement war 3 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 997
80 × (0.5 - 0.51) × 0.5 = 0
vs
Losers
5th · How this was worked out
  • Rating before: 981
  • Side average: 993 against 998.
  • Expected result: 49%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 981
40 × (0.5 - 0.49) × 0.5 = 0
2nd · How this was worked out
  • Rating before: 1005
  • Side average: 993 against 998.
  • Expected result: 49%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1005
40 × (0.5 - 0.49) × 0.5 = 0
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:17:29
Date1792152088232
ELO +/--
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Clan war[LAST] vs [BR] · Game 1 of 2War: Drawn 1-1[LAST] 970 → 970 How this was worked out
  • Rating before: 970
  • Clan ratings: 970 against 953.
  • Expected result: 52%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 970
32 × (0.5 - 0.52) × 0.5 = 0
· #2
[BR] 953 → 953 How this was worked out
  • Rating before: 953
  • Clan ratings: 953 against 970.
  • Expected result: 48%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 953
32 × (0.5 - 0.48) × 0.5 = 0
· #3
Placement war, counts double: NikolaaasThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
5th · How this was worked out
  • Rating before: 981
  • Side average: 993 against 998.
  • Expected result: 49%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 981
40 × (0.5 - 0.49) × 0.5 = 0
2nd · How this was worked out
  • Rating before: 1005
  • Side average: 993 against 998.
  • Expected result: 49%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1005
40 × (0.5 - 0.49) × 0.5 = 0
vs
Losers
3rd · How this was worked out
  • Rating before: 998
  • Side average: 998 against 993.
  • Expected result: 51%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 998
40 × (0.5 - 0.51) × 0.5 = 0
How this was worked out
  • Rating before: 997
  • Side average: 998 against 993.
  • Expected result: 51%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 80, doubled for placement war 3 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 997
80 × (0.5 - 0.51) × 0.5 = 0
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:17:42
Date1792150887757
ELO +/--
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Clan war[LAST] vs [BR] · Game 2 of 2War: [BR] won 2-0[LAST] 979 → 970 How this was worked out
  • Rating before: 979
  • Clan ratings: 979 against 944.
  • Expected result: 55%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 970
32 × (0 - 0.55) × 0.5 = -9
· #2
[BR] 944 → 953 How this was worked out
  • Rating before: 944
  • Clan ratings: 944 against 979.
  • Expected result: 45%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 953
32 × (1 - 0.45) × 0.5 = +9
· #3
Placement war, counts double: Crold, NikolaaasThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
4th ➔ 3rd · How this was worked out
  • Rating before: 987
  • Side average: 981 against 1008.
  • Expected result: 46%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 998
40 × (1 - 0.46) × 0.5 = +11
How this was worked out
  • Rating before: 975
  • Side average: 981 against 1008.
  • Expected result: 46%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 2 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 997
80 × (1 - 0.46) × 0.5 = +22
vs
Losers
How this was worked out
  • Rating before: 1000
  • Side average: 1008 against 981.
  • Expected result: 54%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 1 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 978
80 × (0 - 0.54) × 0.5 = -22
2nd · How this was worked out
  • Rating before: 1016
  • Side average: 1008 against 981.
  • Expected result: 54%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1005
40 × (0 - 0.54) × 0.5 = -11
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:11:44
Date1792149937856
ELO +/--
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Clan war[LAST] vs [BR] · Game 1 of 2War: [BR] won 2-0[LAST] 979 → 970 How this was worked out
  • Rating before: 979
  • Clan ratings: 979 against 944.
  • Expected result: 55%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 970
32 × (0 - 0.55) × 0.5 = -9
· #2
[BR] 944 → 953 How this was worked out
  • Rating before: 944
  • Clan ratings: 944 against 979.
  • Expected result: 45%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 953
32 × (1 - 0.45) × 0.5 = +9
· #3
Placement war, counts double: Crold, NikolaaasThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
4th ➔ 3rd · How this was worked out
  • Rating before: 987
  • Side average: 981 against 1008.
  • Expected result: 46%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 998
40 × (1 - 0.46) × 0.5 = +11
How this was worked out
  • Rating before: 975
  • Side average: 981 against 1008.
  • Expected result: 46%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 2 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 997
80 × (1 - 0.46) × 0.5 = +22
vs
Losers
How this was worked out
  • Rating before: 1000
  • Side average: 1008 against 981.
  • Expected result: 54%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 1 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 978
80 × (0 - 0.54) × 0.5 = -22
2nd · How this was worked out
  • Rating before: 1016
  • Side average: 1008 against 981.
  • Expected result: 54%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1005
40 × (0 - 0.54) × 0.5 = -11
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:17:05
Date1792148737138
ELO +/--
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Clan war[LAST] vs [BR] · Game 2 of 2War: Drawn 1-1[LAST] 980 → 979 How this was worked out
  • Rating before: 980
  • Clan ratings: 980 against 943.
  • Expected result: 55%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 979
32 × (0.5 - 0.55) × 0.5 = -1
· #2
[BR] 943 → 944 How this was worked out
  • Rating before: 943
  • Clan ratings: 943 against 980.
  • Expected result: 45%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 944
32 × (0.5 - 0.45) × 0.5 = +1
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
4th · How this was worked out
  • Rating before: 986
  • Side average: 954 against 998.
  • Expected result: 44%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 987
40 × (0.5 - 0.44) × 0.5 = +1
9th · How this was worked out
  • Rating before: 921
  • Side average: 954 against 998.
  • Expected result: 44%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 922
40 × (0.5 - 0.44) × 0.5 = +1
vs
Losers
2nd · How this was worked out
  • Rating before: 1017
  • Side average: 998 against 954.
  • Expected result: 56%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1016
40 × (0.5 - 0.56) × 0.5 = -1
6th · How this was worked out
  • Rating before: 979
  • Side average: 998 against 954.
  • Expected result: 56%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 978
40 × (0.5 - 0.56) × 0.5 = -1
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:17:47
Date1792019441326
ELO +/--
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Clan war[LAST] vs [BR] · Game 1 of 2War: Drawn 1-1[LAST] 980 → 979 How this was worked out
  • Rating before: 980
  • Clan ratings: 980 against 943.
  • Expected result: 55%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 979
32 × (0.5 - 0.55) × 0.5 = -1
· #2
[BR] 943 → 944 How this was worked out
  • Rating before: 943
  • Clan ratings: 943 against 980.
  • Expected result: 45%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 944
32 × (0.5 - 0.45) × 0.5 = +1
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
2nd · How this was worked out
  • Rating before: 1017
  • Side average: 998 against 954.
  • Expected result: 56%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1016
40 × (0.5 - 0.56) × 0.5 = -1
6th · How this was worked out
  • Rating before: 979
  • Side average: 998 against 954.
  • Expected result: 56%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 978
40 × (0.5 - 0.56) × 0.5 = -1
vs
Losers
4th · How this was worked out
  • Rating before: 986
  • Side average: 954 against 998.
  • Expected result: 44%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 987
40 × (0.5 - 0.44) × 0.5 = +1
9th · How this was worked out
  • Rating before: 921
  • Side average: 954 against 998.
  • Expected result: 44%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 922
40 × (0.5 - 0.44) × 0.5 = +1
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:15:37
Date1792018331133
ELO +/--
Likes0
Comments0
Downloads3
Plays1
ReplayDownload
Clan war[LAST] vs [BR] · Game 2 of 2War: Drawn 1-1[LAST] 981 → 980 How this was worked out
  • Rating before: 981
  • Clan ratings: 981 against 942.
  • Expected result: 56%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 980
32 × (0.5 - 0.56) × 0.5 = -1
· #2
[BR] 942 → 943 How this was worked out
  • Rating before: 942
  • Clan ratings: 942 against 981.
  • Expected result: 44%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 943
32 × (0.5 - 0.44) × 0.5 = +1
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
2nd · How this was worked out
  • Rating before: 1018
  • Side average: 999 against 952.
  • Expected result: 57%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1017
40 × (0.5 - 0.57) × 0.5 = -1
6th · How this was worked out
  • Rating before: 980
  • Side average: 999 against 952.
  • Expected result: 57%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 979
40 × (0.5 - 0.57) × 0.5 = -1
vs
Losers
4th · How this was worked out
  • Rating before: 985
  • Side average: 952 against 999.
  • Expected result: 43%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 986
40 × (0.5 - 0.43) × 0.5 = +1
9th · How this was worked out
  • Rating before: 920
  • Side average: 952 against 999.
  • Expected result: 43%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 921
40 × (0.5 - 0.43) × 0.5 = +1
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:24:27
Date1792016642910
ELO +/--
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Clan war[LAST] vs [BR] · Game 1 of 2War: Drawn 1-1[LAST] 981 → 980 How this was worked out
  • Rating before: 981
  • Clan ratings: 981 against 942.
  • Expected result: 56%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 980
32 × (0.5 - 0.56) × 0.5 = -1
· #2
[BR] 942 → 943 How this was worked out
  • Rating before: 942
  • Clan ratings: 942 against 981.
  • Expected result: 44%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 943
32 × (0.5 - 0.44) × 0.5 = +1
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
4th · How this was worked out
  • Rating before: 985
  • Side average: 952 against 999.
  • Expected result: 43%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 986
40 × (0.5 - 0.43) × 0.5 = +1
9th · How this was worked out
  • Rating before: 920
  • Side average: 952 against 999.
  • Expected result: 43%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 921
40 × (0.5 - 0.43) × 0.5 = +1
vs
Losers
2nd · How this was worked out
  • Rating before: 1018
  • Side average: 999 against 952.
  • Expected result: 57%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1017
40 × (0.5 - 0.57) × 0.5 = -1
6th · How this was worked out
  • Rating before: 980
  • Side average: 999 against 952.
  • Expected result: 57%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 979
40 × (0.5 - 0.57) × 0.5 = -1
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:06:25
Date1792016138334
ELO +/--
Likes0
Comments0
Downloads3
Plays0
ReplayDownload
Clan war[BR] vs [LAST] · Game 2 of 2War: [BR] won 2-0[BR] 933 → 942 How this was worked out
  • Rating before: 933
  • Clan ratings: 933 against 990.
  • Expected result: 42%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 942
32 × (1 - 0.42) × 0.5 = +9
· #3
[LAST] 990 → 981 How this was worked out
  • Rating before: 990
  • Clan ratings: 990 against 933.
  • Expected result: 58%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 981
32 × (0 - 0.58) × 0.5 = -9
· #2
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
6th ➔ 4th · How this was worked out
  • Rating before: 974
  • Side average: 964 against 992.
  • Expected result: 46%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 985
40 × (1 - 0.46) × 0.5 = +11
7th · How this was worked out
  • Rating before: 954
  • Side average: 964 against 992.
  • Expected result: 46%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 965
40 × (1 - 0.46) × 0.5 = +11
vs
Losers
3rd ➔ 5th · How this was worked out
  • Rating before: 992
  • Side average: 992 against 964.
  • Expected result: 54%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 981
40 × (0 - 0.54) × 0.5 = -11
4th ➔ 6th · How this was worked out
  • Rating before: 991
  • Side average: 992 against 964.
  • Expected result: 54%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 980
40 × (0 - 0.54) × 0.5 = -11
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:12:37
Date1792015065919
ELO +/--
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Clan war[BR] vs [LAST] · Game 1 of 2War: [BR] won 2-0[BR] 933 → 942 How this was worked out
  • Rating before: 933
  • Clan ratings: 933 against 990.
  • Expected result: 42%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 942
32 × (1 - 0.42) × 0.5 = +9
· #3
[LAST] 990 → 981 How this was worked out
  • Rating before: 990
  • Clan ratings: 990 against 933.
  • Expected result: 58%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 981
32 × (0 - 0.58) × 0.5 = -9
· #2
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
6th ➔ 4th · How this was worked out
  • Rating before: 974
  • Side average: 964 against 992.
  • Expected result: 46%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 985
40 × (1 - 0.46) × 0.5 = +11
7th · How this was worked out
  • Rating before: 954
  • Side average: 964 against 992.
  • Expected result: 46%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 965
40 × (1 - 0.46) × 0.5 = +11
vs
Losers
3rd ➔ 5th · How this was worked out
  • Rating before: 992
  • Side average: 992 against 964.
  • Expected result: 54%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 981
40 × (0 - 0.54) × 0.5 = -11
4th ➔ 6th · How this was worked out
  • Rating before: 991
  • Side average: 992 against 964.
  • Expected result: 54%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 980
40 × (0 - 0.54) × 0.5 = -11
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:14:31
Date1792014025923
ELO +/--
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Clan war[LAST] vs [BR] · Game 2 of 2War: [BR] won 2-0[LAST] 1000 → 990 How this was worked out
  • Rating before: 1000
  • Clan ratings: 1000 against 923.
  • Expected result: 61%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 990
32 × (0 - 0.61) × 0.5 = -10
· #2
[BR] 923 → 933 How this was worked out
  • Rating before: 923
  • Clan ratings: 923 against 1000.
  • Expected result: 39%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 933
32 × (1 - 0.39) × 0.5 = +10
· #3
Placement war, counts double: Amelie These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
9th · How this was worked out
  • Rating before: 908
  • Side average: 954 against 1017.
  • Expected result: 41%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 920
40 × (1 - 0.41) × 0.5 = +12
How this was worked out
  • Rating before: 1000
  • Side average: 954 against 1017.
  • Expected result: 41%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 1 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1024
80 × (1 - 0.41) × 0.5 = +24
vs
Losers
2nd · How this was worked out
  • Rating before: 1030
  • Side average: 1017 against 954.
  • Expected result: 59%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1018
40 × (0 - 0.59) × 0.5 = -12
3rd · How this was worked out
  • Rating before: 1004
  • Side average: 1017 against 954.
  • Expected result: 59%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 992
40 × (0 - 0.59) × 0.5 = -12
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:32:49
Date1792011895301
ELO +/--
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Clan war[LAST] vs [BR] · Game 1 of 2War: [BR] won 2-0[LAST] 1000 → 990 How this was worked out
  • Rating before: 1000
  • Clan ratings: 1000 against 923.
  • Expected result: 61%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 990
32 × (0 - 0.61) × 0.5 = -10
· #2
[BR] 923 → 933 How this was worked out
  • Rating before: 923
  • Clan ratings: 923 against 1000.
  • Expected result: 39%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 933
32 × (1 - 0.39) × 0.5 = +10
· #3
Placement war, counts double: Amelie These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
9th · How this was worked out
  • Rating before: 908
  • Side average: 954 against 1017.
  • Expected result: 41%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 920
40 × (1 - 0.41) × 0.5 = +12
How this was worked out
  • Rating before: 1000
  • Side average: 954 against 1017.
  • Expected result: 41%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 1 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1024
80 × (1 - 0.41) × 0.5 = +24
vs
Losers
2nd · How this was worked out
  • Rating before: 1030
  • Side average: 1017 against 954.
  • Expected result: 59%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1018
40 × (0 - 0.59) × 0.5 = -12
3rd · How this was worked out
  • Rating before: 1004
  • Side average: 1017 against 954.
  • Expected result: 59%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 992
40 × (0 - 0.59) × 0.5 = -12
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:22:22
Date1792010408959
ELO +/--
Likes0
Comments0
Downloads1
Plays1
ReplayDownload
Clan war[GC] vs [LAST] · Game 2 of 2War: Drawn 1-1[GC] 1138 → 1133 How this was worked out
  • Rating before: 1138
  • Clan ratings: 1138 against 995.
  • Expected result: 69%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1133
32 × (0.5 - 0.69) × 0.75 = -5
· #1
[LAST] 995 → 1000 How this was worked out
  • Rating before: 995
  • Clan ratings: 995 against 1138.
  • Expected result: 31%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1000
32 × (0.5 - 0.31) × 0.75 = +5
· #2
Placement war, counts double: gf.Nemo, GC.thena, DagonThese clans met often this week, so clan changes count 75%.
Winners
How this was worked out
  • Rating before: 1000
  • Side average: 1008 against 988.
  • Expected result: 53%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 80, doubled for placement war 1 of 5.
  • Rating after: 998
80 × (0.5 - 0.53) = -2
How this was worked out
  • Rating before: 1015
  • Side average: 1008 against 988.
  • Expected result: 53%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 80, doubled for placement war 4 of 5.
  • Rating after: 1013
80 × (0.5 - 0.53) = -2
vs
Losers
2nd · How this was worked out
  • Rating before: 1029
  • Side average: 988 against 1008.
  • Expected result: 47%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • Rating after: 1030
40 × (0.5 - 0.47) = +1
unranked ➔ 8th · How this was worked out
  • Rating before: 946
  • Side average: 988 against 1008.
  • Expected result: 47%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 80, doubled for placement war 5 of 5.
  • Rating after: 948
80 × (0.5 - 0.47) = +2
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:18:27
Date1791999557655
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Clan war[GC] vs [LAST] · Game 1 of 2War: Drawn 1-1[GC] 1138 → 1133 How this was worked out
  • Rating before: 1138
  • Clan ratings: 1138 against 995.
  • Expected result: 69%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1133
32 × (0.5 - 0.69) × 0.75 = -5
· #1
[LAST] 995 → 1000 How this was worked out
  • Rating before: 995
  • Clan ratings: 995 against 1138.
  • Expected result: 31%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1000
32 × (0.5 - 0.31) × 0.75 = +5
· #2
Placement war, counts double: gf.Nemo, GC.thena, DagonThese clans met often this week, so clan changes count 75%.
Winners
2nd · How this was worked out
  • Rating before: 1029
  • Side average: 988 against 1008.
  • Expected result: 47%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • Rating after: 1030
40 × (0.5 - 0.47) = +1
unranked ➔ 8th · How this was worked out
  • Rating before: 946
  • Side average: 988 against 1008.
  • Expected result: 47%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 80, doubled for placement war 5 of 5.
  • Rating after: 948
80 × (0.5 - 0.47) = +2
vs
Losers
How this was worked out
  • Rating before: 1000
  • Side average: 1008 against 988.
  • Expected result: 53%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 80, doubled for placement war 1 of 5.
  • Rating after: 998
80 × (0.5 - 0.53) = -2
How this was worked out
  • Rating before: 1015
  • Side average: 1008 against 988.
  • Expected result: 53%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 80, doubled for placement war 4 of 5.
  • Rating after: 1013
80 × (0.5 - 0.53) = -2
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:21:07
Date1791998085704
ELO +/--
Likes0
Comments0
Downloads3
Plays3
ReplayDownload
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