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Ennorath 1.9.8.2

Nov 4, 2026
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bugfixes and balance changes

CHANGELOG · 1.9.8.2

1.9.8.2

Lothlórien:

  1. Ents have been reverted to their previous stats. They no longer knock back siege engines.

Dwarves:

  1. The Cart is no longer knocked back by "Deadly Wind."

Angmar:

  1. The Witch-king’s Sanctum now takes 40 seconds to upgrade (previously 1 minute).
  2. Stone Giants can now be thrown closer to enemy units and structures.
  3. Fixed a bug where the Witch-king’s power would not become a passive ability within the fortress when the Witch-king was in possession of the One Ring.

Mordor:

  1. Gorgoroth Beasts can now be thrown closer to enemy units and structures.

Harad:

  1. Fixed a bug where Khand Mercenaries could not acquire fire arrows when selected as part of a group.
  2. Increased the cost of Haradrim Assassins to 900 coins (previously 800).
  3. Reduced the arrow resistance (armor against arrows) of Haradrim Assassins by 30%.
  4. Haradrim Assassins now respawn at level 2 (previously level 1).
  5. Increased the sight range of Haradrim Assassins.
  6. Haradrim Spearmen now respawn at level 2 (previously level 1).
  7. Haradrim Spearmen now replenish their unit count more quickly.
  8. Increased the cost of "Sun Charms" to 800 coins (previously 700).
  9. The "Shadow at Your Back" ability used by Spies now detects invisible units.