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Ennorath 1.9.8.2
Nov 4, 2026
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0 commentsbugfixes and balance changes
CHANGELOG · 1.9.8.2
1.9.8.2
Lothlórien:
- Ents have been reverted to their previous stats. They no longer knock back siege engines.
Dwarves:
- The Cart is no longer knocked back by "Deadly Wind."
Angmar:
- The Witch-king’s Sanctum now takes 40 seconds to upgrade (previously 1 minute).
- Stone Giants can now be thrown closer to enemy units and structures.
- Fixed a bug where the Witch-king’s power would not become a passive ability within the fortress when the Witch-king was in possession of the One Ring.
Mordor:
- Gorgoroth Beasts can now be thrown closer to enemy units and structures.
Harad:
- Fixed a bug where Khand Mercenaries could not acquire fire arrows when selected as part of a group.
- Increased the cost of Haradrim Assassins to 900 coins (previously 800).
- Reduced the arrow resistance (armor against arrows) of Haradrim Assassins by 30%.
- Haradrim Assassins now respawn at level 2 (previously level 1).
- Increased the sight range of Haradrim Assassins.
- Haradrim Spearmen now respawn at level 2 (previously level 1).
- Haradrim Spearmen now replenish their unit count more quickly.
- Increased the cost of "Sun Charms" to 800 coins (previously 700).
- The "Shadow at Your Back" ability used by Spies now detects invisible units.