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Legends of the 3rd Age 0.5.2 Released!

Sep 6, 2026
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Version 0.5.2 overhauls leaderships (mostly back to 1.06/2.22 numbers), reduces costs of secondary resource structures and adjusts some recharge times of spells and hero powers.

CHANGELOG · 0.5.2

Version 0.5.2 - September 6, 2026

  1. CONTENT
  • Thanks to the mapper Powerkartoffel, 3 high quality maps from BFME 1.09 were added to the 1vs1 map pool: Brandy Hills, Last Bridge and Tributes of Harnen
  • Nurn: 8 players variation was added to the map pool
  1. BALANCE

[General]

  • Gondor Farm build cost reduced to 300 (from 350)
  • Mordor Furnace build cost reduced to 300 (from 350)
  • Isengard Slaughter house build cost reduced to 300 (from 350)
  • Moria Abandoned Mine build cost reduced to 325 (from 350)
  • Outside farms, Slaughter Houses and Abandoned Mines deposit amount increased to 18 (from 15)
  • Shroud reveal range updated for units: All melee now have 230 range, cavalry have 300 range, archers have 400 range, elvish archers have 450 range
  • Shroud reveal range updated for heroes: All melee now have 280 range, cavalry have 350 range, archers have 500 range
  • Ents and Treebeard now only burn for a maximum of 30 seconds, then they auto-extinguish (not every map has water available everywhere..)
  • Sauron's Balrog summon recharge time increased to 6m (from 4m)
  • Isengard Pikeman build cost reduced to 400 (from 550), heavy armor against soldiers reduced (100% taken from 80%)
  • Isengard Warg Rider build time reduced to 35 (from 40)
  • Recharge time of Lurtz' crippling strike increased to 60s (from 45s)
  • Palantir Vision recharge time decreased to 2m (from 2m30s)
  • Yeoman Archers build time decreased to 24s (from 30s)
  • Yeoman Archers base damage increased to 16 (from 10)
  • Rohan's Elven Warrior summon duration reduced to 2 minutes (from 3 minutes)
  • Mordor Orc warriors now deal less damage against cavalry (70% from 100%)
  • Eye of Sauron leadership no longer affects machines
  • Mumakil now are invulnerable (again) when they're on fire
  • Glorfindel's Starlight power no longer affects heroes
  • Haldir bow base damage increased to 50 (from 40)
  • Elrond build cost reduced to 3400 (from 4400), health decreased slightly to 1600 (from 1700)

[Leaderships]

  • Cloud Break armor debuff increased to -50% (from -25%)
  • Elven Wood and Taint Leadership bonus increased to +30% damage (from +25%)
  • Darkness damage Leadership increased to +30% (from 25%), armor Leadership increased to +50% (from 20%)
  • Clear Vision damage & armor Leadership increased to +35% (from 25%)
  • War Chant armor Leadership increased to +50% (from 25%)
  • Theoden Leadership increased to +50% damage, +50% armor (from +25%/+25%)
  • Eomer Leadership increased to +60% damage (from +40%)
  • Glorious Charge recharge time increased to 2m (from 1m30s), damage bonus increased (30% from 25), armor decreased (100% from 200%)
  • Faramir Leadership armor bonus increased (50% from 30%)
  • Boromir Leadership damage bonus increased (60% from 40%)
  • Isildur Leadership armor bonus increased to +30% (from 20%), damage bonus increased to +50% (from +30%), experience bonus reduced to +30% (from 50%)
  • Gandalf armor Leadership increased to +50% (from +25%)
  • Lurtz Leadership damage bonus increased (50% from 35%), Fear Resist removed
  • Saruman Leadership damage bonus removed; armor bonus increased (30% from 25%), experience bonus added (+50%)
  • Ugluk Leadership changed to +35% damage, +25% armor
  • Witch-king Leadership armor bonus increased to +50% (from 25%)
  • Drummer Troll damage & armor Leadership increased (+35% to both from +25%), Trolls gain an extra 15% to both (from 10%)
  • Gothmog leadership now only affects infantry
  • Eye of Sauron damage Leadership increased to +50% (from 30%)
  • Krual's damage & armor Leadership increased to +50% (from 30%), added fear resistance
  • Rothog's damage & armor Leadership increased to +50% (from 30%) and available on level 1 (from level 3)
  • Elrond damage Leadership increased to +60% (from +40%), experience lowered to 60% (from 75%), added fear resistance
  • Celeborn damage Leadership increased to +50% (from +30%)
  • Haldir damage and armor leadership increased to +35% (from 25%)
  • Beacon damage Leadership reduced to +40% (from 50%), armor Leadership increased to +40% (from +25%)
  • Glorfindel Starlight bonus increased significantly to +30% damage, +50% armor, +25% experience and fear resistance (from 30% armor, 30% experience)
  • Bolg's Hunter spell bonus increased significantly to +50% damage, +50% armor, +10% speed and knockback resistance (from +20% damage, +20% armor, +10% speed)
  • Ugluk's Long March power now grants an additional +30% armor
  • Gamling's Horn of the Mark armor bonus added (+50%), moved to level 5 (from level 3)
  1. BUGFIXES
  • Fixed King of the Dead and Sauron stealing Aragorn's line when casting their summons
  • Tooltip fixes