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Legends of the 3rd Age 0.5.2 Released!
Sep 6, 2026
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0 commentsVersion 0.5.2 overhauls leaderships (mostly back to 1.06/2.22 numbers), reduces costs of secondary resource structures and adjusts some recharge times of spells and hero powers.
CHANGELOG · 0.5.2
Version 0.5.2 - September 6, 2026
- CONTENT
- Thanks to the mapper Powerkartoffel, 3 high quality maps from BFME 1.09 were added to the 1vs1 map pool: Brandy Hills, Last Bridge and Tributes of Harnen
- Nurn: 8 players variation was added to the map pool
- BALANCE
[General]
- Gondor Farm build cost reduced to 300 (from 350)
- Mordor Furnace build cost reduced to 300 (from 350)
- Isengard Slaughter house build cost reduced to 300 (from 350)
- Moria Abandoned Mine build cost reduced to 325 (from 350)
- Outside farms, Slaughter Houses and Abandoned Mines deposit amount increased to 18 (from 15)
- Shroud reveal range updated for units: All melee now have 230 range, cavalry have 300 range, archers have 400 range, elvish archers have 450 range
- Shroud reveal range updated for heroes: All melee now have 280 range, cavalry have 350 range, archers have 500 range
- Ents and Treebeard now only burn for a maximum of 30 seconds, then they auto-extinguish (not every map has water available everywhere..)
- Sauron's Balrog summon recharge time increased to 6m (from 4m)
- Isengard Pikeman build cost reduced to 400 (from 550), heavy armor against soldiers reduced (100% taken from 80%)
- Isengard Warg Rider build time reduced to 35 (from 40)
- Recharge time of Lurtz' crippling strike increased to 60s (from 45s)
- Palantir Vision recharge time decreased to 2m (from 2m30s)
- Yeoman Archers build time decreased to 24s (from 30s)
- Yeoman Archers base damage increased to 16 (from 10)
- Rohan's Elven Warrior summon duration reduced to 2 minutes (from 3 minutes)
- Mordor Orc warriors now deal less damage against cavalry (70% from 100%)
- Eye of Sauron leadership no longer affects machines
- Mumakil now are invulnerable (again) when they're on fire
- Glorfindel's Starlight power no longer affects heroes
- Haldir bow base damage increased to 50 (from 40)
- Elrond build cost reduced to 3400 (from 4400), health decreased slightly to 1600 (from 1700)
[Leaderships]
- Cloud Break armor debuff increased to -50% (from -25%)
- Elven Wood and Taint Leadership bonus increased to +30% damage (from +25%)
- Darkness damage Leadership increased to +30% (from 25%), armor Leadership increased to +50% (from 20%)
- Clear Vision damage & armor Leadership increased to +35% (from 25%)
- War Chant armor Leadership increased to +50% (from 25%)
- Theoden Leadership increased to +50% damage, +50% armor (from +25%/+25%)
- Eomer Leadership increased to +60% damage (from +40%)
- Glorious Charge recharge time increased to 2m (from 1m30s), damage bonus increased (30% from 25), armor decreased (100% from 200%)
- Faramir Leadership armor bonus increased (50% from 30%)
- Boromir Leadership damage bonus increased (60% from 40%)
- Isildur Leadership armor bonus increased to +30% (from 20%), damage bonus increased to +50% (from +30%), experience bonus reduced to +30% (from 50%)
- Gandalf armor Leadership increased to +50% (from +25%)
- Lurtz Leadership damage bonus increased (50% from 35%), Fear Resist removed
- Saruman Leadership damage bonus removed; armor bonus increased (30% from 25%), experience bonus added (+50%)
- Ugluk Leadership changed to +35% damage, +25% armor
- Witch-king Leadership armor bonus increased to +50% (from 25%)
- Drummer Troll damage & armor Leadership increased (+35% to both from +25%), Trolls gain an extra 15% to both (from 10%)
- Gothmog leadership now only affects infantry
- Eye of Sauron damage Leadership increased to +50% (from 30%)
- Krual's damage & armor Leadership increased to +50% (from 30%), added fear resistance
- Rothog's damage & armor Leadership increased to +50% (from 30%) and available on level 1 (from level 3)
- Elrond damage Leadership increased to +60% (from +40%), experience lowered to 60% (from 75%), added fear resistance
- Celeborn damage Leadership increased to +50% (from +30%)
- Haldir damage and armor leadership increased to +35% (from 25%)
- Beacon damage Leadership reduced to +40% (from 50%), armor Leadership increased to +40% (from +25%)
- Glorfindel Starlight bonus increased significantly to +30% damage, +50% armor, +25% experience and fear resistance (from 30% armor, 30% experience)
- Bolg's Hunter spell bonus increased significantly to +50% damage, +50% armor, +10% speed and knockback resistance (from +20% damage, +20% armor, +10% speed)
- Ugluk's Long March power now grants an additional +30% armor
- Gamling's Horn of the Mark armor bonus added (+50%), moved to level 5 (from level 3)
- BUGFIXES
- Fixed King of the Dead and Sauron stealing Aragorn's line when casting their summons
- Tooltip fixes