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Patch 1.08 - Complete Edition 1.7

Oct 27, 2026
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CHANGELOG · 1.7

General:

-Geometry radius of horde members was slightly reduced to help with pathfinding and clamping

-Pikemen crush revenge damage reduced by 20% against cavalry

-Cavalry vision range reduced to 125 from 150 to reduce their auto attack range

-Cavalry banner carrier damage and resistance now match with their respective cavalry hordes

-Outpost Citadels can no longer be garrisoned but will shoot defensive arrows like regular Citadels (you can still garrison regular towers)

-Outpost Citadels now take 25% more damage from melee units (Sword, Pike, Cavalry)

-Garrisoned units will shoot slightly faster

-Elite archers with fire arrows now deal 10% more damage to structures

-Regular units experience requierment for level 6-10 reduced

-Added Edoras and Minas Tirith for skirmish

-AI can now play inside fortress maps (Edoras, Helm's Deep and Minas Tirith)

Gondor:

-Gandalf the White health bonus reduced to 150 from 300

-Gandalf attack speed increased to 1.8sec from 1.5sec but now deals knockback in area (like Saruman)

-Aragorn health increased to 3200 from 3000

Rohan:

-Gimli Dwarven Grudge moved to level 10 from level 8

-Gimli health increased to 3600 from 3500

-Gimli speed increased to 50 from 45 but Slayer speed bonus decreased to 50% from 60%

-Legolas Knife Fighter duration reduced to 20sec from 30sec

-Eowyn Shield Maiden armor bonus reduced to 75% from 100%

-Ents/Treebeard rock throw delay between shots reduced (they wait less in between attacks)

-Treebeard cost reduced to 1300 from 1500

Isengard:

-Sharku now correctly resume auto attacking after using Man Eater

Mordor:

-Orc Warriors damage reduced by 15% against pikemen from 10%

-Orc Warriors now deal 10% less damage to structures

-Battle Tower replaced with Barricade (no longer the same as Isengard)

-Sentry Tower get a new skin (no longer the same as Isengard)

-Gothmog mounted speed reduced to 80 from 90