Patch 1.08 - Complete Edition 1.7
General:
-Geometry radius of horde members was slightly reduced to help with pathfinding and clamping
-Pikemen crush revenge damage reduced by 20% against cavalry
-Cavalry vision range reduced to 125 from 150 to reduce their auto attack range
-Cavalry banner carrier damage and resistance now match with their respective cavalry hordes
-Outpost Citadels can no longer be garrisoned but will shoot defensive arrows like regular Citadels (you can still garrison regular towers)
-Outpost Citadels now take 25% more damage from melee units (Sword, Pike, Cavalry)
-Garrisoned units will shoot slightly faster
-Elite archers with fire arrows now deal 10% more damage to structures
-Regular units experience requierment for level 6-10 reduced
-Added Edoras and Minas Tirith for skirmish
-AI can now play inside fortress maps (Edoras, Helm's Deep and Minas Tirith)
Gondor:
-Gandalf the White health bonus reduced to 150 from 300
-Gandalf attack speed increased to 1.8sec from 1.5sec but now deals knockback in area (like Saruman)
-Aragorn health increased to 3200 from 3000
Rohan:
-Gimli Dwarven Grudge moved to level 10 from level 8
-Gimli health increased to 3600 from 3500
-Gimli speed increased to 50 from 45 but Slayer speed bonus decreased to 50% from 60%
-Legolas Knife Fighter duration reduced to 20sec from 30sec
-Eowyn Shield Maiden armor bonus reduced to 75% from 100%
-Ents/Treebeard rock throw delay between shots reduced (they wait less in between attacks)
-Treebeard cost reduced to 1300 from 1500
Isengard:
-Sharku now correctly resume auto attacking after using Man Eater
Mordor:
-Orc Warriors damage reduced by 15% against pikemen from 10%
-Orc Warriors now deal 10% less damage to structures
-Battle Tower replaced with Barricade (no longer the same as Isengard)
-Sentry Tower get a new skin (no longer the same as Isengard)
-Gothmog mounted speed reduced to 80 from 90