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Anorien
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-09 23:22 UTC⏱ 00:16:01Host: Melkor_▶ 1⬇ 8
Clan war[EVIL] vs [HERO] · Game 1 of 2[EVIL] 1008 → 1016 How this was worked out
- Rating before: 1008
- Clan ratings: 1008 against 1008.
- Expected result: 50%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1016
32 × (1 - 0.50) × 0.5 = +8 · #1[HERO] 1008 → 1000 How this was worked out- Rating before: 1008
- Clan ratings: 1008 against 1008.
- Expected result: 50%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1000
32 × (0 - 0.50) × 0.5 = -8 · #2These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[EVIL] Melkor_ 1083 → 1093 How this was worked out
- Rating before: 1083
- Side average: 1045 against 1030.
- Expected result: 52%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1093
40 × (1 - 0.52) × 0.5 = +10 · 1st[EVIL] Gorthaurr 1007 → 1017 How this was worked out- Rating before: 1007
- Side average: 1045 against 1030.
- Expected result: 52%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1017
40 × (1 - 0.52) × 0.5 = +10 · 5th[HERO] Gandhi 1079 → 1069 How this was worked out- Rating before: 1079
- Side average: 1030 against 1045.
- Expected result: 48%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1069
40 × (0 - 0.48) × 0.5 = -10 · 2nd[HERO] Bwellini 981 → 971 How this was worked out- Rating before: 981
- Side average: 1030 against 1045.
- Expected result: 48%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 971
40 × (0 - 0.48) × 0.5 = -10 · 7thComments · 0
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