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Lebennin II NM
BFME1 · Patch 2.22 (7.0.8) · Clan War
📅 2026-10-18 22:35 UTC⏱ 00:30:21Host: NEGAN▶ 1⬇ 1
Clan war[HERO] vs [EVIL] · Game 1 of 2[HERO] 1044 → 1036 How this was worked out
- Rating before: 1044
- Clan ratings: 1044 against 1041.
- Expected result: 50%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1036
32 × (0 - 0.50) × 0.5 = -8 · #1 → #2[EVIL] 1041 → 1049 How this was worked out- Rating before: 1041
- Clan ratings: 1041 against 1044.
- Expected result: 50%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1049
32 × (1 - 0.50) × 0.5 = +8 · #2 → #1These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[HERO] Abraham Lincoln 1061 → 1051 How this was worked out
- Rating before: 1061
- Side average: 1066 against 1065.
- Expected result: 50%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1051
40 × (0 - 0.50) × 0.5 = -10 · 5th[HERO] Gandhi 1155 → 1145 How this was worked out- Rating before: 1155
- Side average: 1066 against 1065.
- Expected result: 50%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1145
40 × (0 - 0.50) × 0.5 = -10 · 1st[HERO] Duct-Tape Boy 1028 → 1018 How this was worked out- Rating before: 1028
- Side average: 1066 against 1065.
- Expected result: 50%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1018
40 × (0 - 0.50) × 0.5 = -10 · 8th ➔ 9th[HERO] Akselus 1020 → 1010 How this was worked out- Rating before: 1020
- Side average: 1066 against 1065.
- Expected result: 50%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1010
40 × (0 - 0.50) × 0.5 = -10 · 9th ➔ 13th[EVIL] NEGAN 1124 → 1134 How this was worked out- Rating before: 1124
- Side average: 1065 against 1066.
- Expected result: 50%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1134
40 × (1 - 0.50) × 0.5 = +10 · 2nd[EVIL] Melkor_ 1089 → 1099 How this was worked out- Rating before: 1089
- Side average: 1065 against 1066.
- Expected result: 50%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1099
40 × (1 - 0.50) × 0.5 = +10 · 3rd[EVIL] Gorthaurr 1038 → 1048 How this was worked out- Rating before: 1038
- Side average: 1065 against 1066.
- Expected result: 50%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1048
40 × (1 - 0.50) × 0.5 = +10 · 6th[EVIL] PvtCowboy 1010 → 1020 How this was worked out- Rating before: 1010
- Side average: 1065 against 1066.
- Expected result: 50%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1020
40 × (1 - 0.50) × 0.5 = +10 · 13th ➔ 8thTeam 0 · Losers
Abraham LincolnASSIGNEDRohan
GandhiASSIGNEDMordor
Duct-Tape BoyASSIGNEDGondor
AkselusASSIGNEDRohan
Team 1 · Winners
NEGANHOSTASSIGNEDRohan
Melkor_ASSIGNEDRohan
GorthaurrASSIGNEDIsengard
PvtCowboyASSIGNEDRohan
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