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Wold II
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-12 19:17 UTC⏱ 00:14:14Host: Jackasss▶ 0⬇ 5
Clan war[EVIL] vs [HERO] · Game 1 of 2[EVIL] 1010 → 1018 How this was worked out
- Rating before: 1010
- Clan ratings: 1010 against 1021.
- Expected result: 48%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1018
32 × (1 - 0.48) × 0.5 = +8 · #2 → #1[HERO] 1021 → 1013 How this was worked out- Rating before: 1021
- Clan ratings: 1021 against 1010.
- Expected result: 52%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1013
32 × (0 - 0.52) × 0.5 = -8 · #1 → #2Placement war, counts double: JackasssThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[EVIL] Jackasss 928 → 948 How this was worked out
- Rating before: 928
- Side average: 1005 against 1004.
- Expected result: 50%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 80, doubled for placement war 4 of 5.
- These players met often this week, so player changes count 50%.
- Rating after: 948
80 × (1 - 0.50) × 0.5 = +20[EVIL] Melkor_ 1082 → 1092 How this was worked out- Rating before: 1082
- Side average: 1005 against 1004.
- Expected result: 50%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1092
40 × (1 - 0.50) × 0.5 = +10 · 1st[HERO] Duct-Tape Boy 1039 → 1029 How this was worked out- Rating before: 1039
- Side average: 1004 against 1005.
- Expected result: 50%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1029
40 × (0 - 0.50) × 0.5 = -10 · 4th[HERO] JF_Kennedy 968 → 958 How this was worked out- Rating before: 968
- Side average: 1004 against 1005.
- Expected result: 50%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 958
40 × (0 - 0.50) × 0.5 = -10 · 10thComments · 0
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