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Wold II

BFME1 · Patch 2.22 (7.0.10) · Clan War

📅 2026-10-21 14:18 UTC⏱ 00:02:06Host: Duct-Tape Boy▶ 0⬇ 10
Clan war[HERO] vs [EVIL] · Game 1 of 2[HERO] 997 → 991 How this was worked out
  • Rating before: 997
  • Clan ratings: 997 against 1099.
  • Expected result: 36%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 991
32 × (0 - 0.36) × 0.5 = -6
· #2
[EVIL] 1099 → 1105 How this was worked out
  • Rating before: 1099
  • Clan ratings: 1099 against 997.
  • Expected result: 64%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1105
32 × (1 - 0.64) × 0.5 = +6
· #1
Placement war, counts double: gahvinThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
[HERO] 0 - 2 [EVIL]Game 1 won by [EVIL]Game 2War history
Clan wars rating change
[HERO] Gandhi 1119 → 1110 How this was worked out
  • Rating before: 1119
  • Side average: 1046 against 1082.
  • Expected result: 45%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1110
40 × (0 - 0.45) × 0.5 = -9
· 3rd
[HERO] Duct-Tape Boy 973 → 964 How this was worked out
  • Rating before: 973
  • Side average: 1046 against 1082.
  • Expected result: 45%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 964
40 × (0 - 0.45) × 0.5 = -9
· 21st
[EVIL] Majin Buu 1019 → 1037 How this was worked out
  • Rating before: 1019
  • Side average: 1082 against 1046.
  • Expected result: 55%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 2 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1037
80 × (1 - 0.55) × 0.5 = +18
[EVIL] Melkor_ 1144 → 1153 How this was worked out
  • Rating before: 1144
  • Side average: 1082 against 1046.
  • Expected result: 55%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1153
40 × (1 - 0.55) × 0.5 = +9
· 2nd
⬇ Download replay (.rep)Discuss
Team 0 · Losers
GandhiASSIGNEDGondor
Duct-Tape BoyHOSTASSIGNEDMordor
Team 1 · Winners
Melkor_ASSIGNEDRohan
Majin BuuASSIGNEDGondor

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