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Lebennin II NM
BFME1 · Patch 2.22 (7.0.8) · Clan War
📅 2026-10-18 22:21 UTC⏱ 00:07:53Host: NEGAN▶ 0⬇ 2
Clan war[EVIL] vs [HERO] · Game 2 of 2[EVIL] 1041 → 1033 How this was worked out
- Rating before: 1041
- Clan ratings: 1041 against 1044.
- Expected result: 50%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1033
32 × (0 - 0.50) × 0.5 = -8 · #2[HERO] 1044 → 1052 How this was worked out- Rating before: 1044
- Clan ratings: 1044 against 1041.
- Expected result: 50%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1052
32 × (1 - 0.50) × 0.5 = +8 · #1These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[EVIL] NEGAN 1135 → 1124 How this was worked out
- Rating before: 1135
- Side average: 1076 against 1055.
- Expected result: 53%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1124
40 × (0 - 0.53) × 0.5 = -11 · 2nd[EVIL] Melkor_ 1100 → 1089 How this was worked out- Rating before: 1100
- Side average: 1076 against 1055.
- Expected result: 53%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1089
40 × (0 - 0.53) × 0.5 = -11 · 3rd[EVIL] Gorthaurr 1049 → 1038 How this was worked out- Rating before: 1049
- Side average: 1076 against 1055.
- Expected result: 53%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1038
40 × (0 - 0.53) × 0.5 = -11 · 6th[EVIL] PvtCowboy 1021 → 1010 How this was worked out- Rating before: 1021
- Side average: 1076 against 1055.
- Expected result: 53%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1010
40 × (0 - 0.53) × 0.5 = -11 · 8th ➔ 13th[HERO] Abraham Lincoln 1050 → 1061 How this was worked out- Rating before: 1050
- Side average: 1055 against 1076.
- Expected result: 47%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1061
40 × (1 - 0.47) × 0.5 = +11 · 5th[HERO] Gandhi 1144 → 1155 How this was worked out- Rating before: 1144
- Side average: 1055 against 1076.
- Expected result: 47%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1155
40 × (1 - 0.47) × 0.5 = +11 · 1st[HERO] Duct-Tape Boy 1017 → 1028 How this was worked out- Rating before: 1017
- Side average: 1055 against 1076.
- Expected result: 47%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1028
40 × (1 - 0.47) × 0.5 = +11 · 9th ➔ 8th[HERO] Akselus 1009 → 1020 How this was worked out- Rating before: 1009
- Side average: 1055 against 1076.
- Expected result: 47%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1020
40 × (1 - 0.47) × 0.5 = +11 · 13th ➔ 9thTeam 0 · Losers
NEGANHOSTASSIGNEDGondor
Melkor_ASSIGNEDRohan
GorthaurrASSIGNEDGondor
PvtCowboyASSIGNEDGondor
Team 1 · Winners
Abraham LincolnASSIGNEDIsengard
GandhiASSIGNEDGondor
Duct-Tape BoyASSIGNEDMordor
AkselusASSIGNEDGondor
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