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RotWK · Patch 2.02 (9.8.0) · Clan War

📅 2026-10-09 17:16 UTC⏱ 00:19:54Host: Matty▶ 3⬇ 11
Clan war[CP] vs [TDM] · Game 1 of 2[CP] 1076 → 1042 How this was worked out
  • Rating before: 1076
  • Clan ratings: 1076 against 924.
  • Expected result: 71%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 64, doubled during a clan's first 10 wars.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1042
64 × (0 - 0.71) × 0.75 = -34
· #1 → #2
[TDM] 924 → 958 How this was worked out
  • Rating before: 924
  • Clan ratings: 924 against 1076.
  • Expected result: 29%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 64, doubled during a clan's first 10 wars.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 958
64 × (1 - 0.29) × 0.75 = +34
· #4 → #3
Placement war, counts double: Sody 1 09, Matty, HaroonZ, EternityThese clans met often this week, so clan changes count 75%.
[CP] 0 - 2 [TDM]Game 1 won by [TDM]Game 2 won by [TDM]War history
Clan wars rating change
[CP] Matty 1000 → 960 How this was worked out
  • Rating before: 1000
  • Side average: 1000 against 1000.
  • Expected result: 50%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 1 of 5.
  • Rating after: 960
80 × (0 - 0.50) = -40
[CP] HaroonZ 1000 → 960 How this was worked out
  • Rating before: 1000
  • Side average: 1000 against 1000.
  • Expected result: 50%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 1 of 5.
  • Rating after: 960
80 × (0 - 0.50) = -40
[TDM] Sody 1 09 1000 → 1040 How this was worked out
  • Rating before: 1000
  • Side average: 1000 against 1000.
  • Expected result: 50%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 1 of 5.
  • Rating after: 1040
80 × (1 - 0.50) = +40
[TDM] Eternity 1000 → 1040 How this was worked out
  • Rating before: 1000
  • Side average: 1000 against 1000.
  • Expected result: 50%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 1 of 5.
  • Rating after: 1040
80 × (1 - 0.50) = +40
⬇ Download replay (.BfME2Replay)
Team 0 · Losers
MattyHOSTPICKEDMen
HaroonZPICKEDElves
Team 1 · Winners
EternityRANDOMGoblins
Sody 1 09RANDOMElves
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