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Mirkwood
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-09 16:35 UTC⏱ 00:21:10Host: Abraham Lincoln▶ 0⬇ 8
Clan war[HERO] vs [EVIL] · Game 2 of 2[HERO] 1016 → 999 How this was worked out
- Rating before: 1016
- Clan ratings: 1016 against 984.
- Expected result: 55%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 64, doubled during a clan's first 10 wars.
- These clans met often this week, so clan changes count 50%.
- Rating after: 999
64 × (0 - 0.55) × 0.5 = -17 · #1 → #2[EVIL] 984 → 1001 How this was worked out- Rating before: 984
- Clan ratings: 984 against 1016.
- Expected result: 45%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 64, doubled during a clan's first 10 wars.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1001
64 × (1 - 0.45) × 0.5 = +17 · #2 → #1Placement war, counts double: Abraham Lincoln, AssWipePizza, Gorthaurr, BoogyManThese players met often this week, so player changes count 75%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[HERO] Abraham Lincoln 1038 → 1006 How this was worked out
- Rating before: 1038
- Side average: 1018 against 1000.
- Expected result: 53%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 80, doubled for placement war 5 of 5.
- These players met often this week, so player changes count 75%.
- Rating after: 1006
80 × (0 - 0.53) × 0.75 = -32 · unranked ➔ 1st[HERO] Duct-Tape Boy 998 → 966 How this was worked out- Rating before: 998
- Side average: 1018 against 1000.
- Expected result: 53%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 80, doubled for placement war 4 of 5.
- These players met often this week, so player changes count 75%.
- Rating after: 966
80 × (0 - 0.53) × 0.75 = -32[EVIL] Gorthaurr 998 → 1030 How this was worked out- Rating before: 998
- Side average: 1000 against 1018.
- Expected result: 47%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 80, doubled for placement war 3 of 5.
- These players met often this week, so player changes count 75%.
- Rating after: 1030
80 × (1 - 0.47) × 0.75 = +32[EVIL] BoogyMan 1002 → 1034 How this was worked out- Rating before: 1002
- Side average: 1000 against 1018.
- Expected result: 47%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 80, doubled for placement war 4 of 5.
- These players met often this week, so player changes count 75%.
- Rating after: 1034
80 × (1 - 0.47) × 0.75 = +32Comments · 0
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