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Mirkwood

BFME1 · Patch 2.22 (7.0.7) · Clan War

📅 2026-10-09 16:35 UTC⏱ 00:21:10Host: Abraham Lincoln▶ 0⬇ 8
Clan war[HERO] vs [EVIL] · Game 2 of 2[HERO] 1016 → 999 How this was worked out
  • Rating before: 1016
  • Clan ratings: 1016 against 984.
  • Expected result: 55%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 64, doubled during a clan's first 10 wars.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 999
64 × (0 - 0.55) × 0.5 = -17
· #1 → #2
[EVIL] 984 → 1001 How this was worked out
  • Rating before: 984
  • Clan ratings: 984 against 1016.
  • Expected result: 45%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 64, doubled during a clan's first 10 wars.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1001
64 × (1 - 0.45) × 0.5 = +17
· #2 → #1
Placement war, counts double: Abraham Lincoln, AssWipePizza, Gorthaurr, BoogyManThese players met often this week, so player changes count 75%.These clans met often this week, so clan changes count 50%.
[HERO] 0 - 2 [EVIL]Game 1 won by [EVIL]Game 2 won by [EVIL]War history
Clan wars rating change
[HERO] Abraham Lincoln 1038 → 1006 How this was worked out
  • Rating before: 1038
  • Side average: 1018 against 1000.
  • Expected result: 53%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 5 of 5.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1006
80 × (0 - 0.53) × 0.75 = -32
· unranked ➔ 1st
[HERO] Duct-Tape Boy 998 → 966 How this was worked out
  • Rating before: 998
  • Side average: 1018 against 1000.
  • Expected result: 53%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 4 of 5.
  • These players met often this week, so player changes count 75%.
  • Rating after: 966
80 × (0 - 0.53) × 0.75 = -32
[EVIL] Gorthaurr 998 → 1030 How this was worked out
  • Rating before: 998
  • Side average: 1000 against 1018.
  • Expected result: 47%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 3 of 5.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1030
80 × (1 - 0.47) × 0.75 = +32
[EVIL] BoogyMan 1002 → 1034 How this was worked out
  • Rating before: 1002
  • Side average: 1000 against 1018.
  • Expected result: 47%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 4 of 5.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1034
80 × (1 - 0.47) × 0.75 = +32
⬇ Download replay (.rep)
Team 0 · Losers
Abraham LincolnHOSTASSIGNEDRohan
Duct-Tape BoyASSIGNEDRohan
Team 1 · Winners
GorthaurrASSIGNEDIsengard
BoogyManASSIGNEDIsengard
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