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Fangorn II

BFME1 · Patch 2.22 (7.0.8) · Clan War

📅 2026-10-19 20:24 UTC⏱ 00:14:23Host: Bwellini▶ 0⬇ 1
Clan war[HERO] vs [EVIL] · Game 1 of 2[HERO] 1030 → 1023 How this was worked out
  • Rating before: 1030
  • Clan ratings: 1030 against 1066.
  • Expected result: 45%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1023
32 × (0 - 0.45) × 0.5 = -7
· #2
[EVIL] 1066 → 1073 How this was worked out
  • Rating before: 1066
  • Clan ratings: 1066 against 1030.
  • Expected result: 55%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1073
32 × (1 - 0.55) × 0.5 = +7
· #1
Placement war, counts double: BalinThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
[HERO] 0 - 2 [EVIL]Game 1 won by [EVIL]Game 2 won by [EVIL]War history
Clan wars rating change
[HERO] Bwellini 1025 → 1016 How this was worked out
  • Rating before: 1025
  • Side average: 1004 against 1048.
  • Expected result: 44%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1016
40 × (0 - 0.44) × 0.5 = -9
· 8th ➔ 10th
[HERO] Balin 982 → 965 How this was worked out
  • Rating before: 982
  • Side average: 1004 against 1048.
  • Expected result: 44%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 3 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 965
80 × (0 - 0.44) × 0.5 = -17
[EVIL] Melkor_ 1125 → 1134 How this was worked out
  • Rating before: 1125
  • Side average: 1048 against 1004.
  • Expected result: 56%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1134
40 × (1 - 0.56) × 0.5 = +9
· 3rd
[EVIL] Glaurungg 970 → 979 How this was worked out
  • Rating before: 970
  • Side average: 1048 against 1004.
  • Expected result: 56%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 979
40 × (1 - 0.56) × 0.5 = +9
· 20th
⬇ Download replay (.rep)
Team 0 · Losers
BwelliniHOSTASSIGNEDGondor
BalinASSIGNEDGondor
Team 1 · Winners
Melkor_ASSIGNEDMordor
GlaurunggASSIGNEDIsengard
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