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Dimrill Dale NM

BFME1 · Patch 2.22 (7.0.7) · Clan War

📅 2026-10-11 22:59 UTC⏱ 00:18:13Host: Gandhi▶ 0⬇ 13
Clan war[HERO] vs [EVIL] · Game 1 of 2[HERO] 1004 → 1013 How this was worked out
  • Rating before: 1004
  • Clan ratings: 1004 against 1027.
  • Expected result: 47%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1013
32 × (1 - 0.47) × 0.5 = +9
· #2
[EVIL] 1027 → 1018 How this was worked out
  • Rating before: 1027
  • Clan ratings: 1027 against 1004.
  • Expected result: 53%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1018
32 × (0 - 0.53) × 0.5 = -9
· #1
Placement war, counts double: Leo BonhartThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
[HERO] 2 - 0 [EVIL]Game 1 won by [HERO]Game 2 won by [HERO]War history
Clan wars rating change
[HERO] Duct-Tape Boy 1018 → 1027 How this was worked out
  • Rating before: 1018
  • Side average: 1032 against 1002.
  • Expected result: 54%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1027
40 × (1 - 0.54) × 0.5 = +9
· 7th ➔ 5th
[HERO] Gandhi 1060 → 1069 How this was worked out
  • Rating before: 1060
  • Side average: 1032 against 1002.
  • Expected result: 54%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1069
40 × (1 - 0.54) × 0.5 = +9
· 3rd
[HERO] Abraham Lincoln 1018 → 1027 How this was worked out
  • Rating before: 1018
  • Side average: 1032 against 1002.
  • Expected result: 54%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1027
40 × (1 - 0.54) × 0.5 = +9
· 8th ➔ 6th
[EVIL] BoogyMan 1041 → 1032 How this was worked out
  • Rating before: 1041
  • Side average: 1002 against 1032.
  • Expected result: 46%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1032
40 × (0 - 0.46) × 0.5 = -9
· 4th
[EVIL] Gorthaurr 1084 → 1075 How this was worked out
  • Rating before: 1084
  • Side average: 1002 against 1032.
  • Expected result: 46%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1075
40 × (0 - 0.46) × 0.5 = -9
· 1st ➔ 2nd
[EVIL] Leo Bonhart 882 → 864 How this was worked out
  • Rating before: 882
  • Side average: 1002 against 1032.
  • Expected result: 46%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 5 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 864
80 × (0 - 0.46) × 0.5 = -18
· unranked ➔ 12th
⬇ Download replay (.rep)
Team 0 · Winners
GandhiHOSTASSIGNEDGondor
Abraham LincolnASSIGNEDIsengard
Duct-Tape BoyASSIGNEDRohan
Team 1 · Losers
Leo BonhartASSIGNEDRohan
BoogyManASSIGNEDIsengard
GorthaurrASSIGNEDMordor
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