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Eastfold
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-10 22:39 UTC⏱ 00:24:30Host: Melkor_▶ 0⬇ 3
Clan war[HERO] vs [EVIL] · Game 2 of 2[HERO] 986 → 987 How this was worked out
- Rating before: 986
- Clan ratings: 986 against 1045.
- Expected result: 42%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 987
32 × (0.5 - 0.42) × 0.5 = +1 · #2[EVIL] 1045 → 1044 How this was worked out- Rating before: 1045
- Clan ratings: 1045 against 986.
- Expected result: 58%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1044
32 × (0.5 - 0.58) × 0.5 = -1 · #1Placement war, counts double: Akselus, Bellatrix These clans met often this week, so clan changes count 50%.Clan wars rating change
[HERO] Akselus 1004 → 1012 How this was worked out
- Rating before: 1004
- Side average: 984 against 1056.
- Expected result: 40%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 80, doubled for placement war 2 of 5.
- Rating after: 1012
80 × (0.5 - 0.40) = +8[HERO] Duct-Tape Boy 965 → 969 How this was worked out- Rating before: 965
- Side average: 984 against 1056.
- Expected result: 40%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 40.
- Rating after: 969
40 × (0.5 - 0.40) = +4 · 7th[EVIL] Melkor_ 1097 → 1093 How this was worked out- Rating before: 1097
- Side average: 1056 against 984.
- Expected result: 60%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 40.
- Rating after: 1093
40 × (0.5 - 0.60) = -4 · 1st[EVIL] Bellatrix 1014 → 1006 How this was worked out- Rating before: 1014
- Side average: 1056 against 984.
- Expected result: 60%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 80, doubled for placement war 3 of 5.
- Rating after: 1006
80 × (0.5 - 0.60) = -8Comments · 0
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