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Mirkwood
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-11 20:20 UTC⏱ 00:12:30Host: UgIuk▶ 0⬇ 3
Clan war[EVIL] vs [HERO] · Game 2 of 2[EVIL] 1034 → 1025 How this was worked out
- Rating before: 1034
- Clan ratings: 1034 against 997.
- Expected result: 55%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1025
32 × (0 - 0.55) × 0.5 = -9 · #1[HERO] 997 → 1006 How this was worked out- Rating before: 997
- Clan ratings: 997 against 1034.
- Expected result: 45%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1006
32 × (1 - 0.45) × 0.5 = +9 · #2Placement war, counts double: UgIuk, JackasssThese clans met often this week, so clan changes count 50%.Clan wars rating change
[EVIL] UgIuk 1003 → 966 How this was worked out
- Rating before: 1003
- Side average: 980 against 1003.
- Expected result: 47%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 80, doubled for placement war 3 of 5.
- Rating after: 966
80 × (0 - 0.47) = -37[EVIL] Jackasss 958 → 921 How this was worked out- Rating before: 958
- Side average: 980 against 1003.
- Expected result: 47%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 80, doubled for placement war 2 of 5.
- Rating after: 921
80 × (0 - 0.47) = -37[HERO] Duct-Tape Boy 1002 → 1021 How this was worked out- Rating before: 1002
- Side average: 1003 against 980.
- Expected result: 53%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- Rating after: 1021
40 × (1 - 0.53) = +19 · 8th ➔ 7th[HERO] Bwellini 1004 → 1023 How this was worked out- Rating before: 1004
- Side average: 1003 against 980.
- Expected result: 53%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- Rating after: 1023
40 × (1 - 0.53) = +19 · 7th ➔ 5thComments · 0
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