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Wold II
BFME1 · Patch 2.22 (7.0.8) · Clan War
📅 2026-10-19 22:51 UTC⏱ 00:19:31Host: Gandhi▶ 1⬇ 0
Clan war[EVIL] vs [HERO] · Game 2 of 2[EVIL] 1093 → 1083 How this was worked out
- Rating before: 1093
- Clan ratings: 1093 against 1003.
- Expected result: 63%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1083
32 × (0 - 0.63) × 0.5 = -10 · #1[HERO] 1003 → 1013 How this was worked out- Rating before: 1003
- Clan ratings: 1003 against 1093.
- Expected result: 37%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1013
32 × (1 - 0.37) × 0.5 = +10 · #2These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[EVIL] NEGAN 1166 → 1154 How this was worked out
- Rating before: 1166
- Side average: 1124 against 1063.
- Expected result: 59%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1154
40 × (0 - 0.59) × 0.5 = -12 · 1st[EVIL] Gorthaurr 1081 → 1069 How this was worked out- Rating before: 1081
- Side average: 1124 against 1063.
- Expected result: 59%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1069
40 × (0 - 0.59) × 0.5 = -12 · 4th ➔ 5th[HERO] Gandhi 1126 → 1138 How this was worked out- Rating before: 1126
- Side average: 1063 against 1124.
- Expected result: 41%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1138
40 × (1 - 0.41) × 0.5 = +12 · 3rd ➔ 2nd[HERO] Bwellini 1000 → 1012 How this was worked out- Rating before: 1000
- Side average: 1063 against 1124.
- Expected result: 41%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1012
40 × (1 - 0.41) × 0.5 = +12 · 14th ➔ 11thComments · 0
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