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Wold II
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-16 22:11 UTC⏱ 00:17:48Host: Gandhi▶ 0⬇ 3
Clan war[EVIL] vs [HERO] · Game 1 of 2[EVIL] 1053 → 1044 How this was worked out
- Rating before: 1053
- Clan ratings: 1053 against 1008.
- Expected result: 56%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1044
32 × (0 - 0.56) × 0.5 = -9 · #1[HERO] 1008 → 1017 How this was worked out- Rating before: 1008
- Clan ratings: 1008 against 1053.
- Expected result: 44%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1017
32 × (1 - 0.44) × 0.5 = +9 · #2These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[EVIL] Melkor_ 1103 → 1095 How this was worked out
- Rating before: 1103
- Side average: 998 against 1086.
- Expected result: 38%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1095
40 × (0 - 0.38) × 0.5 = -8 · 3rd[EVIL] Leo Bonhart 893 → 885 How this was worked out- Rating before: 893
- Side average: 998 against 1086.
- Expected result: 38%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 885
40 × (0 - 0.38) × 0.5 = -8 · 20th[HERO] Gandhi 1137 → 1145 How this was worked out- Rating before: 1137
- Side average: 1086 against 998.
- Expected result: 62%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1145
40 × (1 - 0.62) × 0.5 = +8 · 1st[HERO] Bwellini 1035 → 1043 How this was worked out- Rating before: 1035
- Side average: 1086 against 998.
- Expected result: 62%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1043
40 × (1 - 0.62) × 0.5 = +8 · 5thComments · 0
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