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Mirkwood
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-14 20:55 UTC⏱ 00:10:28Host: Akselus▶ 0⬇ 2
Clan war[EVIL] vs [HERO] · Game 1 of 2[EVIL] 1043 → 1050 How this was worked out
- Rating before: 1043
- Clan ratings: 1043 against 1018.
- Expected result: 54%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1050
32 × (1 - 0.54) × 0.5 = +7 · #1[HERO] 1018 → 1011 How this was worked out- Rating before: 1018
- Clan ratings: 1018 against 1043.
- Expected result: 46%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1011
32 × (0 - 0.46) × 0.5 = -7 · #2Placement war, counts double: UgIukThese clans met often this week, so clan changes count 50%.Clan wars rating change
[EVIL] UgIuk 973 → 1005 How this was worked out
- Rating before: 973
- Side average: 1036 against 968.
- Expected result: 60%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 80, doubled for placement war 5 of 5.
- Rating after: 1005
80 × (1 - 0.60) = +32 · unranked ➔ 12th[EVIL] NEGAN 1098 → 1114 How this was worked out- Rating before: 1098
- Side average: 1036 against 968.
- Expected result: 60%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- Rating after: 1114
40 × (1 - 0.60) = +16 · 3rd ➔ 1st[HERO] NoobKing 896 → 880 How this was worked out- Rating before: 896
- Side average: 968 against 1036.
- Expected result: 40%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- Rating after: 880
40 × (0 - 0.40) = -16 · 16th ➔ 18th[HERO] Akselus 1041 → 1025 How this was worked out- Rating before: 1041
- Side average: 968 against 1036.
- Expected result: 40%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- Rating after: 1025
40 × (0 - 0.40) = -16 · 5th ➔ 7thComments · 0
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