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Anorien
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-16 21:26 UTC⏱ 00:15:53Host: BoogyMan▶ 0⬇ 4
Clan war[EVIL] vs [HERO] · Game 1 of 2[EVIL] 1062 → 1053 How this was worked out
- Rating before: 1062
- Clan ratings: 1062 against 999.
- Expected result: 59%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1053
32 × (0 - 0.59) × 0.5 = -9 · #1[HERO] 999 → 1008 How this was worked out- Rating before: 999
- Clan ratings: 999 against 1062.
- Expected result: 41%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1008
32 × (1 - 0.41) × 0.5 = +9 · #2These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[EVIL] BoogyMan 1003 → 994 How this was worked out
- Rating before: 1003
- Side average: 1058 against 1077.
- Expected result: 47%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 994
40 × (0 - 0.47) × 0.5 = -9 · 12th[EVIL] Melkor_ 1112 → 1103 How this was worked out- Rating before: 1112
- Side average: 1058 against 1077.
- Expected result: 47%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1103
40 × (0 - 0.47) × 0.5 = -9 · 3rd[HERO] Gandhi 1128 → 1137 How this was worked out- Rating before: 1128
- Side average: 1077 against 1058.
- Expected result: 53%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1137
40 × (1 - 0.53) × 0.5 = +9 · 1st[HERO] Bwellini 1026 → 1035 How this was worked out- Rating before: 1026
- Side average: 1077 against 1058.
- Expected result: 53%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1035
40 × (1 - 0.53) × 0.5 = +9 · 7th ➔ 5thComments · 0
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