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Wold II
BFME1 · Patch 2.22 (7.0.10) · Clan War
📅 2026-10-21 15:25 UTC⏱ 00:12:44Host: Melkor_▶ 0⬇ 2
Clan war[EVIL] vs [HERO] · Game 1 of 2[EVIL] 1105 → 1110 How this was worked out
- Rating before: 1105
- Clan ratings: 1105 against 991.
- Expected result: 66%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1110
32 × (1 - 0.66) × 0.5 = +5 · #1[HERO] 991 → 986 How this was worked out- Rating before: 991
- Clan ratings: 991 against 1105.
- Expected result: 34%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 986
32 × (0 - 0.34) × 0.5 = -5 · #2Placement war, counts double: gahvinThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[EVIL] Majin Buu 1037 → 1054 How this was worked out
- Rating before: 1037
- Side average: 1095 against 1050.
- Expected result: 56%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 80, doubled for placement war 3 of 5.
- These players met often this week, so player changes count 50%.
- Rating after: 1054
80 × (1 - 0.56) × 0.5 = +17[EVIL] Melkor_ 1153 → 1162 How this was worked out- Rating before: 1153
- Side average: 1095 against 1050.
- Expected result: 56%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1162
40 × (1 - 0.56) × 0.5 = +9 · 2nd[HERO] Achilles 991 → 982 How this was worked out- Rating before: 991
- Side average: 1050 against 1095.
- Expected result: 44%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 982
40 × (0 - 0.44) × 0.5 = -9 · 16th ➔ 20th[HERO] Gandhi 1110 → 1101 How this was worked out- Rating before: 1110
- Side average: 1050 against 1095.
- Expected result: 44%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1101
40 × (0 - 0.44) × 0.5 = -9 · 3rdComments · 0
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