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Wold II

BFME1 · Patch 2.22 (7.0.10) · Clan War

📅 2026-10-21 15:25 UTC⏱ 00:12:44Host: Melkor_▶ 0⬇ 2
Clan war[EVIL] vs [HERO] · Game 1 of 2[EVIL] 1105 → 1110 How this was worked out
  • Rating before: 1105
  • Clan ratings: 1105 against 991.
  • Expected result: 66%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1110
32 × (1 - 0.66) × 0.5 = +5
· #1
[HERO] 991 → 986 How this was worked out
  • Rating before: 991
  • Clan ratings: 991 against 1105.
  • Expected result: 34%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 986
32 × (0 - 0.34) × 0.5 = -5
· #2
Placement war, counts double: gahvinThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
[EVIL] 2 - 0 [HERO]Game 1 won by [EVIL]Game 2 won by [EVIL]War history
Clan wars rating change
[EVIL] Majin Buu 1037 → 1054 How this was worked out
  • Rating before: 1037
  • Side average: 1095 against 1050.
  • Expected result: 56%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 3 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1054
80 × (1 - 0.56) × 0.5 = +17
[EVIL] Melkor_ 1153 → 1162 How this was worked out
  • Rating before: 1153
  • Side average: 1095 against 1050.
  • Expected result: 56%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1162
40 × (1 - 0.56) × 0.5 = +9
· 2nd
[HERO] Achilles 991 → 982 How this was worked out
  • Rating before: 991
  • Side average: 1050 against 1095.
  • Expected result: 44%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 982
40 × (0 - 0.44) × 0.5 = -9
· 16th ➔ 20th
[HERO] Gandhi 1110 → 1101 How this was worked out
  • Rating before: 1110
  • Side average: 1050 against 1095.
  • Expected result: 44%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1101
40 × (0 - 0.44) × 0.5 = -9
· 3rd
⬇ Download replay (.rep)
Team 0 · Winners
Melkor_HOSTASSIGNEDGondor
Majin BuuASSIGNEDMordor
Team 1 · Losers
AchillesASSIGNEDGondor
GandhiASSIGNEDMordor
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