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Eastfold
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-12 21:12 UTC⏱ 00:15:30Host: Bwellini▶ 0⬇ 0
Clan war[HERO] vs [EVIL] · Game 2 of 2[HERO] 1013 → 1005 How this was worked out
- Rating before: 1013
- Clan ratings: 1013 against 1018.
- Expected result: 49%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1005
32 × (0 - 0.49) × 0.5 = -8 · #2[EVIL] 1018 → 1026 How this was worked out- Rating before: 1018
- Clan ratings: 1018 against 1013.
- Expected result: 51%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1026
32 × (1 - 0.51) × 0.5 = +8 · #1These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[HERO] Bwellini 1031 → 1020 How this was worked out
- Rating before: 1031
- Side average: 1042 against 1016.
- Expected result: 54%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1020
40 × (0 - 0.54) × 0.5 = -11 · 5th ➔ 7th[HERO] Akselus 1054 → 1043 How this was worked out- Rating before: 1054
- Side average: 1042 against 1016.
- Expected result: 54%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1043
40 × (0 - 0.54) × 0.5 = -11 · 3rd[EVIL] Gorthaurr 1031 → 1042 How this was worked out- Rating before: 1031
- Side average: 1016 against 1042.
- Expected result: 46%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1042
40 × (1 - 0.46) × 0.5 = +11 · 4th[EVIL] BoogyMan 1000 → 1011 How this was worked out- Rating before: 1000
- Side average: 1016 against 1042.
- Expected result: 46%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1011
40 × (1 - 0.46) × 0.5 = +11 · 9thComments · 0
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