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Fangorn II

BFME1 · Patch 2.22 (7.0.7) · Clan War

📅 2026-10-10 23:06 UTC⏱ 00:26:38Host: Bellatrix ▶ 1⬇ 6
Clan war[HERO] vs [EVIL] · Game 1 of 2[HERO] 987 → 996 How this was worked out
  • Rating before: 987
  • Clan ratings: 987 against 1044.
  • Expected result: 42%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 996
32 × (1 - 0.42) × 0.5 = +9
· #2
[EVIL] 1044 → 1035 How this was worked out
  • Rating before: 1044
  • Clan ratings: 1044 against 987.
  • Expected result: 58%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1035
32 × (0 - 0.58) × 0.5 = -9
· #1
Placement war, counts double: Bellatrix These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
[HERO] 2 - 0 [EVIL]Game 1 won by [HERO]Game 2 won by [HERO]War history
Clan wars rating change
[HERO] Duct-Tape Boy 969 → 980 How this was worked out
  • Rating before: 969
  • Side average: 1019 against 1050.
  • Expected result: 46%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 980
40 × (1 - 0.46) × 0.5 = +11
· 7th ➔ 6th
[HERO] Gandhi 1069 → 1080 How this was worked out
  • Rating before: 1069
  • Side average: 1019 against 1050.
  • Expected result: 46%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1080
40 × (1 - 0.46) × 0.5 = +11
· 2nd
[EVIL] Melkor_ 1093 → 1082 How this was worked out
  • Rating before: 1093
  • Side average: 1050 against 1019.
  • Expected result: 54%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1082
40 × (0 - 0.54) × 0.5 = -11
· 1st
[EVIL] Bellatrix 1006 → 984 How this was worked out
  • Rating before: 1006
  • Side average: 1050 against 1019.
  • Expected result: 54%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 4 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 984
80 × (0 - 0.54) × 0.5 = -22
⬇ Download replay (.rep)
Team 0 · Winners
Duct-Tape BoyASSIGNEDIsengard
GandhiASSIGNEDGondor
Team 1 · Losers
Bellatrix HOSTASSIGNEDIsengard
Melkor_ASSIGNEDGondor
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