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Fangorn II
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-10 23:06 UTC⏱ 00:26:38Host: Bellatrix ▶ 1⬇ 6
Clan war[HERO] vs [EVIL] · Game 1 of 2[HERO] 987 → 996 How this was worked out
- Rating before: 987
- Clan ratings: 987 against 1044.
- Expected result: 42%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 996
32 × (1 - 0.42) × 0.5 = +9 · #2[EVIL] 1044 → 1035 How this was worked out- Rating before: 1044
- Clan ratings: 1044 against 987.
- Expected result: 58%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1035
32 × (0 - 0.58) × 0.5 = -9 · #1Placement war, counts double: Bellatrix These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[HERO] Duct-Tape Boy 969 → 980 How this was worked out
- Rating before: 969
- Side average: 1019 against 1050.
- Expected result: 46%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 980
40 × (1 - 0.46) × 0.5 = +11 · 7th ➔ 6th[HERO] Gandhi 1069 → 1080 How this was worked out- Rating before: 1069
- Side average: 1019 against 1050.
- Expected result: 46%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1080
40 × (1 - 0.46) × 0.5 = +11 · 2nd[EVIL] Melkor_ 1093 → 1082 How this was worked out- Rating before: 1093
- Side average: 1050 against 1019.
- Expected result: 54%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1082
40 × (0 - 0.54) × 0.5 = -11 · 1st[EVIL] Bellatrix 1006 → 984 How this was worked out- Rating before: 1006
- Side average: 1050 against 1019.
- Expected result: 54%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 80, doubled for placement war 4 of 5.
- These players met often this week, so player changes count 50%.
- Rating after: 984
80 × (0 - 0.54) × 0.5 = -22Comments · 0
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