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Mirkwood
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-16 21:10 UTC⏱ 00:14:36Host: BoogyMan▶ 0⬇ 0
Clan war[EVIL] vs [HERO] · Game 2 of 2[EVIL] 1064 → 1062 How this was worked out
- Rating before: 1064
- Clan ratings: 1064 against 997.
- Expected result: 60%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1062
32 × (0.5 - 0.60) × 0.5 = -2 · #1[HERO] 997 → 999 How this was worked out- Rating before: 997
- Clan ratings: 997 against 1064.
- Expected result: 40%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 999
32 × (0.5 - 0.40) × 0.5 = +2 · #2These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[EVIL] BoogyMan 1002 → 1003 How this was worked out
- Rating before: 1002
- Side average: 1056 against 1078.
- Expected result: 47%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1003
40 × (0.5 - 0.47) × 0.5 = +1 · 12th[EVIL] Melkor_ 1111 → 1112 How this was worked out- Rating before: 1111
- Side average: 1056 against 1078.
- Expected result: 47%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1112
40 × (0.5 - 0.47) × 0.5 = +1 · 3rd[HERO] Gandhi 1129 → 1128 How this was worked out- Rating before: 1129
- Side average: 1078 against 1056.
- Expected result: 53%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1128
40 × (0.5 - 0.53) × 0.5 = -1 · 1st[HERO] Bwellini 1027 → 1026 How this was worked out- Rating before: 1027
- Side average: 1078 against 1056.
- Expected result: 53%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1026
40 × (0.5 - 0.53) × 0.5 = -1 · 6th ➔ 7thComments · 0
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