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Anorien
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-12 19:07 UTC⏱ 00:17:28Host: Akselus▶ 0⬇ 5
Clan war[HERO] vs [EVIL] · Game 1 of 2[HERO] 1013 → 1021 How this was worked out
- Rating before: 1013
- Clan ratings: 1013 against 1018.
- Expected result: 49%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1021
32 × (1 - 0.49) × 0.5 = +8 · #2 → #1[EVIL] 1018 → 1010 How this was worked out- Rating before: 1018
- Clan ratings: 1018 against 1013.
- Expected result: 51%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1010
32 × (0 - 0.51) × 0.5 = -8 · #1 → #2Placement war, counts double: Akselus, AchillesThese clans met often this week, so clan changes count 50%.Clan wars rating change
[HERO] Akselus 1012 → 1057 How this was worked out
- Rating before: 1012
- Side average: 1006 against 1048.
- Expected result: 44%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 80, doubled for placement war 3 of 5.
- Rating after: 1057
80 × (1 - 0.44) = +45[HERO] Achilles 1000 → 1045 How this was worked out- Rating before: 1000
- Side average: 1006 against 1048.
- Expected result: 44%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 80, doubled for placement war 1 of 5.
- Rating after: 1045
80 × (1 - 0.44) = +45[EVIL] Gorthaurr 1063 → 1041 How this was worked out- Rating before: 1063
- Side average: 1048 against 1006.
- Expected result: 56%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- Rating after: 1041
40 × (0 - 0.56) = -22 · 3rd[EVIL] BoogyMan 1032 → 1010 How this was worked out- Rating before: 1032
- Side average: 1048 against 1006.
- Expected result: 56%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- Rating after: 1010
40 × (0 - 0.56) = -22 · 5th ➔ 8thComments · 0
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