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Wold II
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-16 18:43 UTC⏱ 00:15:46Host: HALBRAND9▶ 1⬇ 4
Clan war[HERO] vs [EVIL] · Game 1 of 2[HERO] 999 → 992 How this was worked out
- Rating before: 999
- Clan ratings: 999 against 1062.
- Expected result: 41%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 992
32 × (0 - 0.41) × 0.5 = -7 · #2[EVIL] 1062 → 1069 How this was worked out- Rating before: 1062
- Clan ratings: 1062 against 999.
- Expected result: 59%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1069
32 × (1 - 0.59) × 0.5 = +7 · #1These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[HERO] HALBRAND9 903 → 896 How this was worked out
- Rating before: 903
- Side average: 890 against 980.
- Expected result: 37%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 896
40 × (0 - 0.37) × 0.5 = -7 · 19th[HERO] NoobKing 877 → 870 How this was worked out- Rating before: 877
- Side average: 890 against 980.
- Expected result: 37%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 870
40 × (0 - 0.37) × 0.5 = -7 · 21st[EVIL] Glaurungg 961 → 968 How this was worked out- Rating before: 961
- Side average: 980 against 890.
- Expected result: 63%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 968
40 × (1 - 0.63) × 0.5 = +7 · 15th[EVIL] ALFRASHGUL 998 → 1005 How this was worked out- Rating before: 998
- Side average: 980 against 890.
- Expected result: 63%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1005
40 × (1 - 0.63) × 0.5 = +7 · 12thComments · 0
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