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Wold II
BFME1 · Patch 2.22 (7.0.10) · Clan War
📅 2026-10-21 16:11 UTC⏱ 00:06:50Host: Gandhi▶ 0⬇ 5
Clan war[HERO] vs [EVIL] · Game 2 of 2[HERO] 986 → 989 How this was worked out
- Rating before: 986
- Clan ratings: 986 against 1110.
- Expected result: 33%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 989
32 × (0.5 - 0.33) × 0.5 = +3 · #2[EVIL] 1110 → 1107 How this was worked out- Rating before: 1110
- Clan ratings: 1110 against 986.
- Expected result: 67%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1107
32 × (0.5 - 0.67) × 0.5 = -3 · #1Placement war, counts double: gahvinThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[HERO] Gandhi 1101 → 1103 How this was worked out
- Rating before: 1101
- Side average: 1042 against 1108.
- Expected result: 41%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1103
40 × (0.5 - 0.41) × 0.5 = +2 · 3rd[HERO] Achilles 982 → 984 How this was worked out- Rating before: 982
- Side average: 1042 against 1108.
- Expected result: 41%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 984
40 × (0.5 - 0.41) × 0.5 = +2 · 20th[EVIL] Melkor_ 1162 → 1160 How this was worked out- Rating before: 1162
- Side average: 1108 against 1042.
- Expected result: 59%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1160
40 × (0.5 - 0.59) × 0.5 = -2 · 2nd[EVIL] Majin Buu 1054 → 1050 How this was worked out- Rating before: 1054
- Side average: 1108 against 1042.
- Expected result: 59%, where an even match is 50%.
- Result: war drawn, counts as 0.5.
- Step size: 80, doubled for placement war 4 of 5.
- These players met often this week, so player changes count 50%.
- Rating after: 1050
80 × (0.5 - 0.59) × 0.5 = -4Comments · 0
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