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Anorien

BFME1 · Patch 2.22 (7.0.7) · Clan War

📅 2026-10-14 18:51 UTC⏱ 00:17:02Host: Melkor_▶ 0⬇ 4
Clan war[HERO] vs [EVIL] · Game 1 of 2[HERO] 1041 → 1033 How this was worked out
  • Rating before: 1041
  • Clan ratings: 1041 against 1020.
  • Expected result: 53%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1033
32 × (0 - 0.53) × 0.5 = -8
· #1
[EVIL] 1020 → 1028 How this was worked out
  • Rating before: 1020
  • Clan ratings: 1020 against 1041.
  • Expected result: 47%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1028
32 × (1 - 0.47) × 0.5 = +8
· #2
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
[HERO] 0 - 2 [EVIL]Game 1 won by [EVIL]Game 2 won by [EVIL]War history
Clan wars rating change
[HERO] Bwellini 1037 → 1027 How this was worked out
  • Rating before: 1037
  • Side average: 1034 against 1050.
  • Expected result: 48%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1027
40 × (0 - 0.48) × 0.5 = -10
· 6th
[HERO] Duct-Tape Boy 1031 → 1021 How this was worked out
  • Rating before: 1031
  • Side average: 1034 against 1050.
  • Expected result: 48%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1021
40 × (0 - 0.48) × 0.5 = -10
· 7th ➔ 9th
[EVIL] Melkor_ 1097 → 1107 How this was worked out
  • Rating before: 1097
  • Side average: 1050 against 1034.
  • Expected result: 52%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1107
40 × (1 - 0.52) × 0.5 = +10
· 3rd ➔ 2nd
[EVIL] BoogyMan 1003 → 1013 How this was worked out
  • Rating before: 1003
  • Side average: 1050 against 1034.
  • Expected result: 52%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1013
40 × (1 - 0.52) × 0.5 = +10
· 11th ➔ 10th
⬇ Download replay (.rep)
Team 0 · Losers
BwelliniASSIGNEDGondor
Duct-Tape BoyASSIGNEDIsengard
Team 1 · Winners
Melkor_HOSTASSIGNEDMordor
BoogyManASSIGNEDRohan
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