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Anorien
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-14 18:51 UTC⏱ 00:17:02Host: Melkor_▶ 0⬇ 4
Clan war[HERO] vs [EVIL] · Game 1 of 2[HERO] 1041 → 1033 How this was worked out
- Rating before: 1041
- Clan ratings: 1041 against 1020.
- Expected result: 53%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1033
32 × (0 - 0.53) × 0.5 = -8 · #1[EVIL] 1020 → 1028 How this was worked out- Rating before: 1020
- Clan ratings: 1020 against 1041.
- Expected result: 47%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1028
32 × (1 - 0.47) × 0.5 = +8 · #2These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[HERO] Bwellini 1037 → 1027 How this was worked out
- Rating before: 1037
- Side average: 1034 against 1050.
- Expected result: 48%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1027
40 × (0 - 0.48) × 0.5 = -10 · 6th[HERO] Duct-Tape Boy 1031 → 1021 How this was worked out- Rating before: 1031
- Side average: 1034 against 1050.
- Expected result: 48%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1021
40 × (0 - 0.48) × 0.5 = -10 · 7th ➔ 9th[EVIL] Melkor_ 1097 → 1107 How this was worked out- Rating before: 1097
- Side average: 1050 against 1034.
- Expected result: 52%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1107
40 × (1 - 0.52) × 0.5 = +10 · 3rd ➔ 2nd[EVIL] BoogyMan 1003 → 1013 How this was worked out- Rating before: 1003
- Side average: 1050 against 1034.
- Expected result: 52%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1013
40 × (1 - 0.52) × 0.5 = +10 · 11th ➔ 10thComments · 0
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