← All replays

Fangorn II

BFME1 · Patch 2.22 (7.0.7) · Clan War

📅 2026-10-09 19:57 UTC⏱ 00:18:26Host: Bwellini▶ 0⬇ 9
Clan war[HERO] vs [EVIL] · Game 1 of 2[HERO] 1008 → 1000 How this was worked out
  • Rating before: 1008
  • Clan ratings: 1008 against 992.
  • Expected result: 52%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1000
32 × (0 - 0.52) × 0.5 = -8
· #1 → #2
[EVIL] 992 → 1000 How this was worked out
  • Rating before: 992
  • Clan ratings: 992 against 1008.
  • Expected result: 48%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1000
32 × (1 - 0.48) × 0.5 = +8
· #2 → #1
Placement war, counts double: BwelliniThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
[HERO] 0 - 2 [EVIL]Game 1 won by [EVIL]Game 2 won by [EVIL]War history
Clan wars rating change
[HERO] Duct-Tape Boy 1005 → 996 How this was worked out
  • Rating before: 1005
  • Side average: 991 against 1035.
  • Expected result: 44%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 996
40 × (0 - 0.44) × 0.5 = -9
· 4th
[HERO] Bwellini 977 → 960 How this was worked out
  • Rating before: 977
  • Side average: 991 against 1035.
  • Expected result: 44%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 4 of 5.
  • These players met often this week, so player changes count 50%.
  • Rating after: 960
80 × (0 - 0.44) × 0.5 = -17
[EVIL] Gorthaurr 1017 → 1026 How this was worked out
  • Rating before: 1017
  • Side average: 1035 against 991.
  • Expected result: 56%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1026
40 × (1 - 0.56) × 0.5 = +9
· 3rd
[EVIL] BoogyMan 1053 → 1062 How this was worked out
  • Rating before: 1053
  • Side average: 1035 against 991.
  • Expected result: 56%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1062
40 × (1 - 0.56) × 0.5 = +9
· 1st
⬇ Download replay (.rep)
Team 0 · Losers
BwelliniHOSTASSIGNEDIsengard
Duct-Tape BoyASSIGNEDRohan
Team 1 · Winners
GorthaurrASSIGNEDGondor
BoogyManASSIGNEDIsengard
♡ Like · 0☆ Save

Comments · 0

No comments yet. Be the first.
Sign in to comment.