Replays

Live games and saved replays from across the community.

Clan war[MM] vs [BR] · Game 2 of 2War: [BR] won 2-0[MM] 936 → 907 How this was worked out
  • Rating before: 936
  • Clan ratings: 936 against 968.
  • Expected result: 45%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 64, doubled during a clan's first 10 wars.
  • Rating after: 907
64 × (0 - 0.45) = -29
· #4
[BR] 968 → 983 How this was worked out
  • Rating before: 968
  • Clan ratings: 968 against 936.
  • Expected result: 55%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • Rating after: 983
32 × (1 - 0.55) = +15
· #3
Placement war, counts double: Ulf Hviti
Winners
13th ➔ 12th · How this was worked out
  • Rating before: 944
  • Side average: 944 against 1000.
  • Expected result: 42%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 967
40 × (1 - 0.42) = +23
vs
Losers
How this was worked out
  • Rating before: 1000
  • Side average: 1000 against 944.
  • Expected result: 58%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 1 of 5.
  • Rating after: 954
80 × (0 - 0.58) = -46
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:18:07
Date1792527732192
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[MM] vs [BR] · Game 1 of 2War: [BR] won 2-0[MM] 936 → 907 How this was worked out
  • Rating before: 936
  • Clan ratings: 936 against 968.
  • Expected result: 45%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 64, doubled during a clan's first 10 wars.
  • Rating after: 907
64 × (0 - 0.45) = -29
· #4
[BR] 968 → 983 How this was worked out
  • Rating before: 968
  • Clan ratings: 968 against 936.
  • Expected result: 55%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • Rating after: 983
32 × (1 - 0.55) = +15
· #3
Placement war, counts double: Ulf Hviti
Winners
13th ➔ 12th · How this was worked out
  • Rating before: 944
  • Side average: 944 against 1000.
  • Expected result: 42%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 967
40 × (1 - 0.42) = +23
vs
Losers
How this was worked out
  • Rating before: 1000
  • Side average: 1000 against 944.
  • Expected result: 58%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 1 of 5.
  • Rating after: 954
80 × (0 - 0.58) = -46
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:07:10
Date1792527191897
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[FOME] vs [CP] · Game 2 of 2War: [CP] won 2-0[FOME] 1121 → 1113 How this was worked out
  • Rating before: 1121
  • Clan ratings: 1121 against 1117.
  • Expected result: 51%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1113
32 × (0 - 0.51) × 0.5 = -8
· #1 → #2
[CP] 1117 → 1125 How this was worked out
  • Rating before: 1117
  • Clan ratings: 1117 against 1121.
  • Expected result: 49%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1125
32 × (1 - 0.49) × 0.5 = +8
· #2 → #1
These clans met often this week, so clan changes count 50%.
Winners
9th ➔ 8th · How this was worked out
  • Rating before: 1069
  • Side average: 1069 against 963.
  • Expected result: 65%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1083
40 × (1 - 0.65) = +14
vs
Losers
20th ➔ 21st · How this was worked out
  • Rating before: 963
  • Side average: 963 against 1069.
  • Expected result: 35%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 949
40 × (0 - 0.35) = -14
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:23:44
Date1792523944917
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[FOME] vs [CP] · Game 1 of 2War: [CP] won 2-0[FOME] 1121 → 1113 How this was worked out
  • Rating before: 1121
  • Clan ratings: 1121 against 1117.
  • Expected result: 51%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1113
32 × (0 - 0.51) × 0.5 = -8
· #1 → #2
[CP] 1117 → 1125 How this was worked out
  • Rating before: 1117
  • Clan ratings: 1117 against 1121.
  • Expected result: 49%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1125
32 × (1 - 0.49) × 0.5 = +8
· #2 → #1
These clans met often this week, so clan changes count 50%.
Winners
9th ➔ 8th · How this was worked out
  • Rating before: 1069
  • Side average: 1069 against 963.
  • Expected result: 65%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1083
40 × (1 - 0.65) = +14
vs
Losers
20th ➔ 21st · How this was worked out
  • Rating before: 963
  • Side average: 963 against 1069.
  • Expected result: 35%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 949
40 × (0 - 0.35) = -14
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:14:56
Date1792522952650
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[LAST] vs [MM] · Game 1 of 2War: [LAST] won 2-0[LAST] 1001 → 1015 How this was worked out
  • Rating before: 1001
  • Clan ratings: 1001 against 965.
  • Expected result: 55%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • Rating after: 1015
32 × (1 - 0.55) = +14
· #2
[MM] 965 → 936 How this was worked out
  • Rating before: 965
  • Clan ratings: 965 against 1001.
  • Expected result: 45%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 64, doubled during a clan's first 10 wars.
  • Rating after: 936
64 × (0 - 0.45) = -29
· #4
Placement war, counts double: MMKurumir
Winners
5th ➔ 4th · How this was worked out
  • Rating before: 1008
  • Side average: 1008 against 1000.
  • Expected result: 51%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1028
40 × (1 - 0.51) = +20
vs
Losers
How this was worked out
  • Rating before: 1000
  • Side average: 1000 against 1008.
  • Expected result: 49%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 1 of 5.
  • Rating after: 961
80 × (0 - 0.49) = -39
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:04:32
Date1792522104218
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[FOME] vs [CP] · Game 2 of 2War: Drawn 1-1[FOME] 1121 → 1121 How this was worked out
  • Rating before: 1121
  • Clan ratings: 1121 against 1117.
  • Expected result: 51%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1121
32 × (0.5 - 0.51) × 0.5 = 0
· #1
[CP] 1117 → 1117 How this was worked out
  • Rating before: 1117
  • Clan ratings: 1117 against 1121.
  • Expected result: 49%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1117
32 × (0.5 - 0.49) × 0.5 = 0
· #2
These clans met often this week, so clan changes count 50%.
Winners
4th · How this was worked out
  • Rating before: 1169
  • Side average: 1169 against 1063.
  • Expected result: 65%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • Rating after: 1163
40 × (0.5 - 0.65) = -6
vs
Losers
9th · How this was worked out
  • Rating before: 1063
  • Side average: 1063 against 1169.
  • Expected result: 35%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • Rating after: 1069
40 × (0.5 - 0.35) = +6
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:08:45
Date1792519358955
ELO +/--
Likes0
Comments0
Downloads2
Plays1
ReplayDownload
Watch list
Clan war[ZIGGY] vs [DARK] · Game 2 of 2War: [ZIGGY] won 2-0[ZIGGY] 1028 → 1030 How this was worked out
  • Rating before: 1028
  • Clan ratings: 1028 against 730.
  • Expected result: 85%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1030
32 × (1 - 0.85) × 0.5 = +2
· #4
[DARK] 730 → 728 How this was worked out
  • Rating before: 730
  • Clan ratings: 730 against 1028.
  • Expected result: 15%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 728
32 × (0 - 0.15) × 0.5 = -2
· #9
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
2nd · How this was worked out
  • Rating before: 1260
  • Side average: 1260 against 773.
  • Expected result: 94%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1261
40 × (1 - 0.94) × 0.5 = +1
vs
Losers
29th · How this was worked out
  • Rating before: 773
  • Side average: 773 against 1260.
  • Expected result: 6%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 772
40 × (0 - 0.06) × 0.5 = -1
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:09:13
Date1792518520695
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[FOME] vs [CP] · Game 1 of 2War: Drawn 1-1[FOME] 1121 → 1121 How this was worked out
  • Rating before: 1121
  • Clan ratings: 1121 against 1117.
  • Expected result: 51%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1121
32 × (0.5 - 0.51) × 0.5 = 0
· #1
[CP] 1117 → 1117 How this was worked out
  • Rating before: 1117
  • Clan ratings: 1117 against 1121.
  • Expected result: 49%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1117
32 × (0.5 - 0.49) × 0.5 = 0
· #2
These clans met often this week, so clan changes count 50%.
Winners
9th · How this was worked out
  • Rating before: 1063
  • Side average: 1063 against 1169.
  • Expected result: 35%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • Rating after: 1069
40 × (0.5 - 0.35) = +6
vs
Losers
4th · How this was worked out
  • Rating before: 1169
  • Side average: 1169 against 1063.
  • Expected result: 65%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • Rating after: 1163
40 × (0.5 - 0.65) = -6
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:17:19
Date1792518186701
ELO +/--
Likes0
Comments0
Downloads1
Plays1
ReplayDownload
Watch list
Clan war[ZIGGY] vs [DARK] · Game 1 of 2War: [ZIGGY] won 2-0[ZIGGY] 1028 → 1030 How this was worked out
  • Rating before: 1028
  • Clan ratings: 1028 against 730.
  • Expected result: 85%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1030
32 × (1 - 0.85) × 0.5 = +2
· #4
[DARK] 730 → 728 How this was worked out
  • Rating before: 730
  • Clan ratings: 730 against 1028.
  • Expected result: 15%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 728
32 × (0 - 0.15) × 0.5 = -2
· #9
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
2nd · How this was worked out
  • Rating before: 1260
  • Side average: 1260 against 773.
  • Expected result: 94%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1261
40 × (1 - 0.94) × 0.5 = +1
vs
Losers
29th · How this was worked out
  • Rating before: 773
  • Side average: 773 against 1260.
  • Expected result: 6%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 772
40 × (0 - 0.06) × 0.5 = -1
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:09:14
Date1792517878718
ELO +/--
Likes0
Comments0
Downloads3
Plays0
ReplayDownload
Watch list
Clan war[DARK] vs [FOME] · Game 2 of 2War: [FOME] won 2-0[DARK] 732 → 730 How this was worked out
  • Rating before: 732
  • Clan ratings: 732 against 1119.
  • Expected result: 10%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 730
32 × (0 - 0.10) × 0.75 = -2
· #9
[FOME] 1119 → 1121 How this was worked out
  • Rating before: 1119
  • Clan ratings: 1119 against 732.
  • Expected result: 90%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1121
32 × (1 - 0.90) × 0.75 = +2
· #1
These clans met often this week, so clan changes count 75%.
Winners
4th · How this was worked out
  • Rating before: 1165
  • Side average: 1165 against 777.
  • Expected result: 90%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1169
40 × (1 - 0.90) = +4
vs
Losers
29th · How this was worked out
  • Rating before: 777
  • Side average: 777 against 1165.
  • Expected result: 10%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 773
40 × (0 - 0.10) = -4
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:10:57
Date1792517123013
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[ZIGGY] vs [PNIS] · Game 2 of 2War: [ZIGGY] won 2-0[ZIGGY] 1018 → 1028 How this was worked out
  • Rating before: 1018
  • Clan ratings: 1018 against 1116.
  • Expected result: 36%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1028
32 × (1 - 0.36) × 0.5 = +10
· #4
[PNIS] 1116 → 1106 How this was worked out
  • Rating before: 1116
  • Clan ratings: 1116 against 1018.
  • Expected result: 64%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1106
32 × (0 - 0.64) × 0.5 = -10
· #3
These clans met often this week, so clan changes count 50%.
Winners
2nd · How this was worked out
  • Rating before: 1245
  • Side average: 1245 against 1159.
  • Expected result: 62%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1260
40 × (1 - 0.62) = +15
vs
Losers
6th · How this was worked out
  • Rating before: 1159
  • Side average: 1159 against 1245.
  • Expected result: 38%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 1144
40 × (0 - 0.38) = -15
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:05:59
Date1792517036081
ELO +/--
Likes0
Comments8
Downloads2
Plays2
ReplayDownload
Watch list
Comments (8)
Elvenfury
u can enjoy farming may for 1 elo daily 25 times xd
Elvenfury
he gonnaa queee 19 day long for 30 dollar and after this leaving this game again jobbless life
♥ 2
Show more...
Clan war[ZIGGY] vs [PNIS] · Game 1 of 2War: [ZIGGY] won 2-0[ZIGGY] 1018 → 1028 How this was worked out
  • Rating before: 1018
  • Clan ratings: 1018 against 1116.
  • Expected result: 36%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1028
32 × (1 - 0.36) × 0.5 = +10
· #4
[PNIS] 1116 → 1106 How this was worked out
  • Rating before: 1116
  • Clan ratings: 1116 against 1018.
  • Expected result: 64%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1106
32 × (0 - 0.64) × 0.5 = -10
· #3
These clans met often this week, so clan changes count 50%.
Winners
2nd · How this was worked out
  • Rating before: 1245
  • Side average: 1245 against 1159.
  • Expected result: 62%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1260
40 × (1 - 0.62) = +15
vs
Losers
6th · How this was worked out
  • Rating before: 1159
  • Side average: 1159 against 1245.
  • Expected result: 38%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 1144
40 × (0 - 0.38) = -15
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:05:30
Date1792516590407
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[DARK] vs [FOME] · Game 1 of 2War: [FOME] won 2-0[DARK] 732 → 730 How this was worked out
  • Rating before: 732
  • Clan ratings: 732 against 1119.
  • Expected result: 10%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 730
32 × (0 - 0.10) × 0.75 = -2
· #9
[FOME] 1119 → 1121 How this was worked out
  • Rating before: 1119
  • Clan ratings: 1119 against 732.
  • Expected result: 90%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1121
32 × (1 - 0.90) × 0.75 = +2
· #1
These clans met often this week, so clan changes count 75%.
Winners
4th · How this was worked out
  • Rating before: 1165
  • Side average: 1165 against 777.
  • Expected result: 90%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1169
40 × (1 - 0.90) = +4
vs
Losers
29th · How this was worked out
  • Rating before: 777
  • Side average: 777 against 1165.
  • Expected result: 10%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 773
40 × (0 - 0.10) = -4
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:10:48
Date1792516345760
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[FOME] vs [ZIGGY] · Game 2 of 2War: [ZIGGY] won 2-0[FOME] 1130 → 1119 How this was worked out
  • Rating before: 1130
  • Clan ratings: 1130 against 1007.
  • Expected result: 67%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1119
32 × (0 - 0.67) × 0.5 = -11
· #1
[ZIGGY] 1007 → 1018 How this was worked out
  • Rating before: 1007
  • Clan ratings: 1007 against 1130.
  • Expected result: 33%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1018
32 × (1 - 0.33) × 0.5 = +11
· #5 → #4
These clans met often this week, so clan changes count 50%.
Winners
3rd ➔ 2nd · How this was worked out
  • Rating before: 1228
  • Side average: 1228 against 1182.
  • Expected result: 57%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1245
40 × (1 - 0.57) = +17
vs
Losers
4th · How this was worked out
  • Rating before: 1182
  • Side average: 1182 against 1228.
  • Expected result: 43%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 1165
40 × (0 - 0.43) = -17
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:08:47
Date1792515664670
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[FOME] vs [ZIGGY] · Game 1 of 2War: [ZIGGY] won 2-0[FOME] 1130 → 1119 How this was worked out
  • Rating before: 1130
  • Clan ratings: 1130 against 1007.
  • Expected result: 67%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1119
32 × (0 - 0.67) × 0.5 = -11
· #1
[ZIGGY] 1007 → 1018 How this was worked out
  • Rating before: 1007
  • Clan ratings: 1007 against 1130.
  • Expected result: 33%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1018
32 × (1 - 0.33) × 0.5 = +11
· #5 → #4
These clans met often this week, so clan changes count 50%.
Winners
3rd ➔ 2nd · How this was worked out
  • Rating before: 1228
  • Side average: 1228 against 1182.
  • Expected result: 57%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1245
40 × (1 - 0.57) = +17
vs
Losers
4th · How this was worked out
  • Rating before: 1182
  • Side average: 1182 against 1228.
  • Expected result: 43%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 1165
40 × (0 - 0.43) = -17
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:22:11
Date1792514150151
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[ZIGGY] vs [TDM] · Game 2 of 2War: [ZIGGY] won 2-0[ZIGGY] 999 → 1007 How this was worked out
  • Rating before: 999
  • Clan ratings: 999 against 984.
  • Expected result: 52%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1007
32 × (1 - 0.52) × 0.5 = +8
· #5
[TDM] 984 → 976 How this was worked out
  • Rating before: 984
  • Clan ratings: 984 against 999.
  • Expected result: 48%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 976
32 × (0 - 0.48) × 0.5 = -8
· #6
These clans met often this week, so clan changes count 50%.
Winners
3rd · How this was worked out
  • Rating before: 1219
  • Side average: 1219 against 1005.
  • Expected result: 77%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1228
40 × (1 - 0.77) = +9
vs
Losers
16th ➔ 17th · How this was worked out
  • Rating before: 1005
  • Side average: 1005 against 1219.
  • Expected result: 23%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 996
40 × (0 - 0.23) = -9
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:07:51
Date1792513575423
ELO +/--
Likes0
Comments0
Downloads0
Plays1
ReplayDownload
Watch list
Clan war[ZIGGY] vs [TDM] · Game 1 of 2War: [ZIGGY] won 2-0[ZIGGY] 999 → 1007 How this was worked out
  • Rating before: 999
  • Clan ratings: 999 against 984.
  • Expected result: 52%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1007
32 × (1 - 0.52) × 0.5 = +8
· #5
[TDM] 984 → 976 How this was worked out
  • Rating before: 984
  • Clan ratings: 984 against 999.
  • Expected result: 48%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 976
32 × (0 - 0.48) × 0.5 = -8
· #6
These clans met often this week, so clan changes count 50%.
Winners
3rd · How this was worked out
  • Rating before: 1219
  • Side average: 1219 against 1005.
  • Expected result: 77%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1228
40 × (1 - 0.77) = +9
vs
Losers
16th ➔ 17th · How this was worked out
  • Rating before: 1005
  • Side average: 1005 against 1219.
  • Expected result: 23%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 996
40 × (0 - 0.23) = -9
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:07:59
Date1792512998213
ELO +/--
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Watch list
Clan war[PNIS] vs [CP] · Game 2 of 2War: Drawn 1-1[PNIS] 1116 → 1116 How this was worked out
  • Rating before: 1116
  • Clan ratings: 1116 against 1117.
  • Expected result: 50%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1116
32 × (0.5 - 0.50) × 0.75 = 0
· #3
[CP] 1117 → 1117 How this was worked out
  • Rating before: 1117
  • Clan ratings: 1117 against 1116.
  • Expected result: 50%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1117
32 × (0.5 - 0.50) × 0.75 = 0
· #2
These players met often this week, so player changes count 75%.These clans met often this week, so clan changes count 75%.
Winners
9th · How this was worked out
  • Rating before: 1059
  • Side average: 1059 against 1163.
  • Expected result: 35%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1063
40 × (0.5 - 0.35) × 0.75 = +4
vs
Losers
5th ➔ 6th · How this was worked out
  • Rating before: 1163
  • Side average: 1163 against 1059.
  • Expected result: 65%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1159
40 × (0.5 - 0.65) × 0.75 = -4
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:09:01
Date1792510987119
ELO +/--
Likes0
Comments2
Downloads0
Plays0
ReplayDownload
Watch list
Comments (2)
MrSmok
Does AndyBrandy have some problems in the REAL competition? No way
Elvenfury
hope u get real comp also
Clan war[PNIS] vs [CP] · Game 1 of 2War: Drawn 1-1[PNIS] 1116 → 1116 How this was worked out
  • Rating before: 1116
  • Clan ratings: 1116 against 1117.
  • Expected result: 50%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1116
32 × (0.5 - 0.50) × 0.75 = 0
· #3
[CP] 1117 → 1117 How this was worked out
  • Rating before: 1117
  • Clan ratings: 1117 against 1116.
  • Expected result: 50%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1117
32 × (0.5 - 0.50) × 0.75 = 0
· #2
These players met often this week, so player changes count 75%.These clans met often this week, so clan changes count 75%.
Winners
5th ➔ 6th · How this was worked out
  • Rating before: 1163
  • Side average: 1163 against 1059.
  • Expected result: 65%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1159
40 × (0.5 - 0.65) × 0.75 = -4
vs
Losers
9th · How this was worked out
  • Rating before: 1059
  • Side average: 1059 against 1163.
  • Expected result: 35%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1063
40 × (0.5 - 0.35) × 0.75 = +4
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:04:12
Date1792510616192
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[PNIS] vs [CP] · Game 2 of 2War: Drawn 1-1[PNIS] 1117 → 1116 How this was worked out
  • Rating before: 1117
  • Clan ratings: 1117 against 1105.
  • Expected result: 52%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Rating after: 1116
32 × (0.5 - 0.52) = -1
· #2
[CP] 1105 → 1106 How this was worked out
  • Rating before: 1105
  • Clan ratings: 1105 against 1117.
  • Expected result: 48%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Rating after: 1106
32 × (0.5 - 0.48) = +1
· #3
Winners
10th ➔ 9th · How this was worked out
  • Rating before: 1052
  • Side average: 1052 against 1170.
  • Expected result: 34%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • Rating after: 1059
40 × (0.5 - 0.34) = +7
vs
Losers
5th · How this was worked out
  • Rating before: 1170
  • Side average: 1170 against 1052.
  • Expected result: 66%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • Rating after: 1163
40 × (0.5 - 0.66) = -7
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:12:41
Date1792508336266
ELO +/--
Likes0
Comments0
Downloads3
Plays1
ReplayDownload
Watch list
Clan war[CP] vs [TDM] · Game 2 of 2War: [CP] won 2-0[CP] 1106 → 1117 How this was worked out
  • Rating before: 1106
  • Clan ratings: 1106 against 995.
  • Expected result: 65%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • Rating after: 1117
32 × (1 - 0.65) = +11
· #3 → #2
[TDM] 995 → 984 How this was worked out
  • Rating before: 995
  • Clan ratings: 995 against 1106.
  • Expected result: 35%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • Rating after: 984
32 × (0 - 0.35) = -11
· #6
Placement war, counts double: Matty, _Gimli_
Winners
unranked ➔ 11th · How this was worked out
  • Rating before: 1023
  • Side average: 1173 against 1028.
  • Expected result: 70%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 5 of 5.
  • Rating after: 1047
80 × (1 - 0.70) = +24
2nd · How this was worked out
  • Rating before: 1223
  • Side average: 1173 against 1028.
  • Expected result: 70%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1235
40 × (1 - 0.70) = +12
1st · How this was worked out
  • Rating before: 1272
  • Side average: 1173 against 1028.
  • Expected result: 70%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1284
40 × (1 - 0.70) = +12
vs
Losers
8th · How this was worked out
  • Rating before: 1086
  • Side average: 1028 against 1173.
  • Expected result: 30%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 1074
40 × (0 - 0.30) = -12
How this was worked out
  • Rating before: 988
  • Side average: 1028 against 1173.
  • Expected result: 30%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 4 of 5.
  • Rating after: 964
80 × (0 - 0.30) = -24
13th ➔ 17th · How this was worked out
  • Rating before: 1011
  • Side average: 1028 against 1173.
  • Expected result: 30%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 999
40 × (0 - 0.30) = -12
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:29:26
Date1792508250174
ELO +/--
Likes1
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[PNIS] vs [CP] · Game 1 of 2War: Drawn 1-1[PNIS] 1117 → 1116 How this was worked out
  • Rating before: 1117
  • Clan ratings: 1117 against 1105.
  • Expected result: 52%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Rating after: 1116
32 × (0.5 - 0.52) = -1
· #2
[CP] 1105 → 1106 How this was worked out
  • Rating before: 1105
  • Clan ratings: 1105 against 1117.
  • Expected result: 48%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Rating after: 1106
32 × (0.5 - 0.48) = +1
· #3
Winners
5th · How this was worked out
  • Rating before: 1170
  • Side average: 1170 against 1052.
  • Expected result: 66%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • Rating after: 1163
40 × (0.5 - 0.66) = -7
vs
Losers
10th ➔ 9th · How this was worked out
  • Rating before: 1052
  • Side average: 1052 against 1170.
  • Expected result: 34%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • Rating after: 1059
40 × (0.5 - 0.34) = +7
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:14:44
Date1792507347687
ELO +/--
Likes0
Comments0
Downloads3
Plays0
ReplayDownload
Watch list
Clan war[CP] vs [TDM] · Game 1 of 2War: [CP] won 2-0[CP] 1106 → 1117 How this was worked out
  • Rating before: 1106
  • Clan ratings: 1106 against 995.
  • Expected result: 65%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • Rating after: 1117
32 × (1 - 0.65) = +11
· #3 → #2
[TDM] 995 → 984 How this was worked out
  • Rating before: 995
  • Clan ratings: 995 against 1106.
  • Expected result: 35%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • Rating after: 984
32 × (0 - 0.35) = -11
· #6
Placement war, counts double: Matty, _Gimli_
Winners
unranked ➔ 11th · How this was worked out
  • Rating before: 1023
  • Side average: 1173 against 1028.
  • Expected result: 70%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 5 of 5.
  • Rating after: 1047
80 × (1 - 0.70) = +24
2nd · How this was worked out
  • Rating before: 1223
  • Side average: 1173 against 1028.
  • Expected result: 70%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1235
40 × (1 - 0.70) = +12
1st · How this was worked out
  • Rating before: 1272
  • Side average: 1173 against 1028.
  • Expected result: 70%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1284
40 × (1 - 0.70) = +12
vs
Losers
8th · How this was worked out
  • Rating before: 1086
  • Side average: 1028 against 1173.
  • Expected result: 30%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 1074
40 × (0 - 0.30) = -12
How this was worked out
  • Rating before: 988
  • Side average: 1028 against 1173.
  • Expected result: 30%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 4 of 5.
  • Rating after: 964
80 × (0 - 0.30) = -24
13th ➔ 17th · How this was worked out
  • Rating before: 1011
  • Side average: 1028 against 1173.
  • Expected result: 30%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 999
40 × (0 - 0.30) = -12
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:21:58
Date1792506782453
ELO +/--
Likes0
Comments0
Downloads3
Plays1
ReplayDownload
Watch list
Clan war[TDM] vs [CP] · Game 2 of 2War: [CP] won 2-0[TDM] 1007 → 995 How this was worked out
  • Rating before: 1007
  • Clan ratings: 1007 against 1093.
  • Expected result: 38%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • Rating after: 995
32 × (0 - 0.38) = -12
· #5 → #6
[CP] 1093 → 1105 How this was worked out
  • Rating before: 1093
  • Clan ratings: 1093 against 1007.
  • Expected result: 62%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • Rating after: 1105
32 × (1 - 0.62) = +12
· #3
Placement war, counts double: _Gimli_, Matty
Winners
How this was worked out
  • Rating before: 995
  • Side average: 1154 against 1047.
  • Expected result: 65%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 4 of 5.
  • Rating after: 1023
80 × (1 - 0.65) = +28
1st · How this was worked out
  • Rating before: 1258
  • Side average: 1154 against 1047.
  • Expected result: 65%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1272
40 × (1 - 0.65) = +14
3rd ➔ 2nd · How this was worked out
  • Rating before: 1209
  • Side average: 1154 against 1047.
  • Expected result: 65%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1223
40 × (1 - 0.65) = +14
vs
Losers
7th ➔ 8th · How this was worked out
  • Rating before: 1100
  • Side average: 1047 against 1154.
  • Expected result: 35%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 1086
40 × (0 - 0.35) = -14
How this was worked out
  • Rating before: 1016
  • Side average: 1047 against 1154.
  • Expected result: 35%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 3 of 5.
  • Rating after: 988
80 × (0 - 0.35) = -28
12th ➔ 13th · How this was worked out
  • Rating before: 1025
  • Side average: 1047 against 1154.
  • Expected result: 35%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 1011
40 × (0 - 0.35) = -14
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:14:11
Date1792505314846
ELO +/--
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Clan war[TDM] vs [CP] · Game 1 of 2War: [CP] won 2-0[TDM] 1007 → 995 How this was worked out
  • Rating before: 1007
  • Clan ratings: 1007 against 1093.
  • Expected result: 38%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • Rating after: 995
32 × (0 - 0.38) = -12
· #5 → #6
[CP] 1093 → 1105 How this was worked out
  • Rating before: 1093
  • Clan ratings: 1093 against 1007.
  • Expected result: 62%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • Rating after: 1105
32 × (1 - 0.62) = +12
· #3
Placement war, counts double: _Gimli_, Matty
Winners
How this was worked out
  • Rating before: 995
  • Side average: 1154 against 1047.
  • Expected result: 65%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 4 of 5.
  • Rating after: 1023
80 × (1 - 0.65) = +28
1st · How this was worked out
  • Rating before: 1258
  • Side average: 1154 against 1047.
  • Expected result: 65%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1272
40 × (1 - 0.65) = +14
3rd ➔ 2nd · How this was worked out
  • Rating before: 1209
  • Side average: 1154 against 1047.
  • Expected result: 65%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • Rating after: 1223
40 × (1 - 0.65) = +14
vs
Losers
7th ➔ 8th · How this was worked out
  • Rating before: 1100
  • Side average: 1047 against 1154.
  • Expected result: 35%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 1086
40 × (0 - 0.35) = -14
How this was worked out
  • Rating before: 1016
  • Side average: 1047 against 1154.
  • Expected result: 35%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 80, doubled for placement war 3 of 5.
  • Rating after: 988
80 × (0 - 0.35) = -28
12th ➔ 13th · How this was worked out
  • Rating before: 1025
  • Side average: 1047 against 1154.
  • Expected result: 35%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • Rating after: 1011
40 × (0 - 0.35) = -14
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:11:47
Date1792504431217
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[DARK] vs [ZIGGY] · Game 2 of 2War: [ZIGGY] won 2-0[DARK] 735 → 732 How this was worked out
  • Rating before: 735
  • Clan ratings: 735 against 996.
  • Expected result: 18%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 732
32 × (0 - 0.18) × 0.5 = -3
· #9
[ZIGGY] 996 → 999 How this was worked out
  • Rating before: 996
  • Clan ratings: 996 against 735.
  • Expected result: 82%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 999
32 × (1 - 0.82) × 0.5 = +3
· #6
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
2nd · How this was worked out
  • Rating before: 1218
  • Side average: 1218 against 778.
  • Expected result: 93%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1219
40 × (1 - 0.93) × 0.5 = +1
vs
Losers
28th · How this was worked out
  • Rating before: 778
  • Side average: 778 against 1218.
  • Expected result: 7%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 777
40 × (0 - 0.07) × 0.5 = -1
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:07:14
Date1792503979479
ELO +/--
Likes0
Comments0
Downloads1
Plays1
ReplayDownload
Watch list
Clan war[DARK] vs [ZIGGY] · Game 1 of 2War: [ZIGGY] won 2-0[DARK] 735 → 732 How this was worked out
  • Rating before: 735
  • Clan ratings: 735 against 996.
  • Expected result: 18%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 732
32 × (0 - 0.18) × 0.5 = -3
· #9
[ZIGGY] 996 → 999 How this was worked out
  • Rating before: 996
  • Clan ratings: 996 against 735.
  • Expected result: 82%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 999
32 × (1 - 0.82) × 0.5 = +3
· #6
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
2nd · How this was worked out
  • Rating before: 1218
  • Side average: 1218 against 778.
  • Expected result: 93%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1219
40 × (1 - 0.93) × 0.5 = +1
vs
Losers
28th · How this was worked out
  • Rating before: 778
  • Side average: 778 against 1218.
  • Expected result: 7%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 777
40 × (0 - 0.07) × 0.5 = -1
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:07:37
Date1792503387195
ELO +/--
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Clan war[DARK] vs [ZIGGY] · Game 2 of 2War: [ZIGGY] won 2-0[DARK] 738 → 735 How this was worked out
  • Rating before: 738
  • Clan ratings: 738 against 993.
  • Expected result: 19%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 735
32 × (0 - 0.19) × 0.5 = -3
· #9
[ZIGGY] 993 → 996 How this was worked out
  • Rating before: 993
  • Clan ratings: 993 against 738.
  • Expected result: 81%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 996
32 × (1 - 0.81) × 0.5 = +3
· #6
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
2nd · How this was worked out
  • Rating before: 1216
  • Side average: 1216 against 780.
  • Expected result: 92%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1218
40 × (1 - 0.92) × 0.5 = +2
vs
Losers
28th · How this was worked out
  • Rating before: 780
  • Side average: 780 against 1216.
  • Expected result: 8%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 778
40 × (0 - 0.08) × 0.5 = -2
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:12:45
Date1792500243697
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[DARK] vs [ZIGGY] · Game 1 of 2War: [ZIGGY] won 2-0[DARK] 738 → 735 How this was worked out
  • Rating before: 738
  • Clan ratings: 738 against 993.
  • Expected result: 19%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 735
32 × (0 - 0.19) × 0.5 = -3
· #9
[ZIGGY] 993 → 996 How this was worked out
  • Rating before: 993
  • Clan ratings: 993 against 738.
  • Expected result: 81%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 996
32 × (1 - 0.81) × 0.5 = +3
· #6
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
2nd · How this was worked out
  • Rating before: 1216
  • Side average: 1216 against 780.
  • Expected result: 92%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1218
40 × (1 - 0.92) × 0.5 = +2
vs
Losers
28th · How this was worked out
  • Rating before: 780
  • Side average: 780 against 1216.
  • Expected result: 8%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 778
40 × (0 - 0.08) × 0.5 = -2
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:08:41
Date1792499605600
ELO +/--
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Clan war[DARK] vs [ZIGGY] · Game 2 of 2War: [ZIGGY] won 2-0[DARK] 741 → 738 How this was worked out
  • Rating before: 741
  • Clan ratings: 741 against 990.
  • Expected result: 19%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 738
32 × (0 - 0.19) × 0.5 = -3
· #9
[ZIGGY] 990 → 993 How this was worked out
  • Rating before: 990
  • Clan ratings: 990 against 741.
  • Expected result: 81%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 993
32 × (1 - 0.81) × 0.5 = +3
· #6
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
2nd · How this was worked out
  • Rating before: 1214
  • Side average: 1214 against 782.
  • Expected result: 92%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1216
40 × (1 - 0.92) × 0.5 = +2
vs
Losers
28th · How this was worked out
  • Rating before: 782
  • Side average: 782 against 1214.
  • Expected result: 8%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 780
40 × (0 - 0.08) × 0.5 = -2
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:08:17
Date1792498904230
ELO +/--
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Watch list
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