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Druadan Forest 2.22
BFME1 · Patch 2.22 (7.0.8) · Clan War
📅 2026-10-19 20:13 UTC⏱ 00:07:47Host: Melkor_▶ 0⬇ 0
Clan war[EVIL] vs [HERO] · Game 2 of 2[EVIL] 1059 → 1066 How this was worked out
- Rating before: 1059
- Clan ratings: 1059 against 1037.
- Expected result: 53%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1066
32 × (1 - 0.53) × 0.5 = +7 · #1[HERO] 1037 → 1030 How this was worked out- Rating before: 1037
- Clan ratings: 1037 against 1059.
- Expected result: 47%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1030
32 × (0 - 0.47) × 0.5 = -7 · #2Placement war, counts double: BalinThese players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[EVIL] Melkor_ 1116 → 1125 How this was worked out
- Rating before: 1116
- Side average: 1038 against 1018.
- Expected result: 53%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1125
40 × (1 - 0.53) × 0.5 = +9 · 3rd[EVIL] Glaurungg 961 → 970 How this was worked out- Rating before: 961
- Side average: 1038 against 1018.
- Expected result: 53%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 970
40 × (1 - 0.53) × 0.5 = +9 · 21st ➔ 20th[HERO] Bwellini 1034 → 1025 How this was worked out- Rating before: 1034
- Side average: 1018 against 1038.
- Expected result: 47%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1025
40 × (0 - 0.47) × 0.5 = -9 · 8th[HERO] Balin 1001 → 982 How this was worked out- Rating before: 1001
- Side average: 1018 against 1038.
- Expected result: 47%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 80, doubled for placement war 2 of 5.
- These players met often this week, so player changes count 50%.
- Rating after: 982
80 × (0 - 0.47) × 0.5 = -19Comments · 0
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