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Mirkwood
BFME1 · Patch 2.22 (7.0.10) · Clan War
📅 2026-10-21 21:19 UTC⏱ 00:04:25Host: Gorthaurr▶ 0⬇ 7
Clan war[HERO] vs [EVIL] · Game 2 of 2[HERO] 992 → 986 How this was worked out
- Rating before: 992
- Clan ratings: 992 against 1104.
- Expected result: 34%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 986
32 × (0 - 0.34) × 0.5 = -6 · #2[EVIL] 1104 → 1110 How this was worked out- Rating before: 1104
- Clan ratings: 1104 against 992.
- Expected result: 66%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1110
32 × (1 - 0.66) × 0.5 = +6 · #1These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[HERO] Duct-Tape Boy 964 → 956 How this was worked out
- Rating before: 964
- Side average: 988 against 1045.
- Expected result: 42%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 956
40 × (0 - 0.42) × 0.5 = -8 · 22nd[HERO] Bwellini 1012 → 1004 How this was worked out- Rating before: 1012
- Side average: 988 against 1045.
- Expected result: 42%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1004
40 × (0 - 0.42) × 0.5 = -8 · 12th ➔ 13th[EVIL] Bellatrix 1012 → 1020 How this was worked out- Rating before: 1012
- Side average: 1045 against 988.
- Expected result: 58%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1020
40 × (1 - 0.58) × 0.5 = +8 · 13th ➔ 9th[EVIL] Gorthaurr 1078 → 1086 How this was worked out- Rating before: 1078
- Side average: 1045 against 988.
- Expected result: 58%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1086
40 × (1 - 0.58) × 0.5 = +8 · 4thReviews
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