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Anorien
BFME1 · Patch 2.22 (7.0.7) · Clan War
📅 2026-10-16 20:34 UTC⏱ 00:13:10Host: Gandhi▶ 0⬇ 0
Clan war[HERO] vs [EVIL] · Game 2 of 2[HERO] 994 → 1004 How this was worked out
- Rating before: 994
- Clan ratings: 994 against 1067.
- Expected result: 40%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1004
32 × (1 - 0.40) × 0.5 = +10 · #2[EVIL] 1067 → 1057 How this was worked out- Rating before: 1067
- Clan ratings: 1067 against 994.
- Expected result: 60%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1057
32 × (0 - 0.60) × 0.5 = -10 · #1These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Clan wars rating change
[HERO] Gandhi 1119 → 1129 How this was worked out
- Rating before: 1119
- Side average: 1068 against 1066.
- Expected result: 50%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1129
40 × (1 - 0.50) × 0.5 = +10 · 2nd ➔ 1st[HERO] Bwellini 1017 → 1027 How this was worked out- Rating before: 1017
- Side average: 1068 against 1066.
- Expected result: 50%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1027
40 × (1 - 0.50) × 0.5 = +10 · 7th ➔ 6th[EVIL] BoogyMan 1012 → 1002 How this was worked out- Rating before: 1012
- Side average: 1066 against 1068.
- Expected result: 50%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1002
40 × (0 - 0.50) × 0.5 = -10 · 10th ➔ 12th[EVIL] Melkor_ 1121 → 1111 How this was worked out- Rating before: 1121
- Side average: 1066 against 1068.
- Expected result: 50%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1111
40 × (0 - 0.50) × 0.5 = -10 · 1st ➔ 3rdComments · 0
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