Replays

Live games and saved replays from across the community.

Winners
433rd ➔ 146th · How this was worked out
  • Rating before: 992
  • Team average: 972 against 978.
  • An even match.
  • Win: +9.
  • Rating after: 1001
888th ➔ 880th · How this was worked out
  • Rating before: 953
  • Team average: 972 against 978.
  • An even match.
  • Win: +9.
  • Rating after: 962
vs
Losers
823rd ➔ 872nd · How this was worked out
  • Rating before: 974
  • Team average: 978 against 972.
  • An even match.
  • Loss: -9.
  • Rating after: 965
717th ➔ 822nd · How this was worked out
  • Rating before: 983
  • Team average: 978 against 972.
  • An even match.
  • Loss: -9.
  • Rating after: 974
GameRotWK
PatchPatch 2.02 (9.8.0)
Gamemode2 versus 2
Duration00:31:43
Date1792711710805
ELO +/-9
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Watch list
Winners
896th ➔ 888th · How this was worked out
  • Rating before: 945
  • Team average: 997 against 986.
  • An even match.
  • Win: +8.
  • Rating after: 953
44th ➔ 37th · How this was worked out
  • Rating before: 1049
  • Team average: 997 against 986.
  • An even match.
  • Win: +8.
  • Rating after: 1057
vs
Losers
642nd ➔ 717th · How this was worked out
  • Rating before: 991
  • Team average: 986 against 997.
  • An even match.
  • Loss: -8.
  • Rating after: 983
733rd ➔ 823rd · How this was worked out
  • Rating before: 982
  • Team average: 986 against 997.
  • An even match.
  • Loss: -8.
  • Rating after: 974
GameRotWK
PatchPatch 2.02 (9.8.0)
Gamemode2 versus 2
Duration00:07:59
Date1792710982493
ELO +/-8
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Winners
899th ➔ 896th · How this was worked out
  • Rating before: 936
  • Team average: 988 against 995.
  • An even match.
  • Win: +9.
  • Rating after: 945
48th ➔ 44th · How this was worked out
  • Rating before: 1040
  • Team average: 988 against 995.
  • An even match.
  • Win: +9.
  • Rating after: 1049
vs
Losers
unranked ➔ 642nd · How this was worked out
  • Rating before: 1000
  • Team average: 995 against 988.
  • An even match.
  • Loss: -9.
  • Rating after: 991
642nd ➔ 733rd · How this was worked out
  • Rating before: 991
  • Team average: 995 against 988.
  • An even match.
  • Loss: -9.
  • Rating after: 982
GameRotWK
PatchPatch 2.02 (9.8.0)
Gamemode2 versus 2
Duration00:13:01
Date1792709677535
ELO +/-9
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Winners
unranked ➔ 3rd · How this was worked out
  • Rating before: 1000
  • Team average: 991 against 978.
  • An even match.
  • Win: +8.
  • Rating after: 1008
100th ➔ 85th · How this was worked out
  • Rating before: 982
  • Team average: 991 against 978.
  • An even match.
  • Win: +8.
  • Rating after: 990
vs
Losers
130th ➔ 131st · How this was worked out
  • Rating before: 925
  • Team average: 978 against 991.
  • An even match.
  • Loss: -8.
  • Rating after: 917
1st ➔ 2nd · How this was worked out
  • Rating before: 1032
  • Team average: 978 against 991.
  • An even match.
  • Loss: -8.
  • Rating after: 1024
GameRotWK
PatchEdain Unchained (4.4.3)
Gamemode2 versus 2
Duration00:22:22
Date1792707972275
ELO +/-8
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Clan war[LAST] vs [BR] · Game 2 of 2War: [LAST] won 2-0[LAST] 1022 → 1029 How this was worked out
  • Rating before: 1022
  • Clan ratings: 1022 against 967.
  • Expected result: 58%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1029
32 × (1 - 0.58) × 0.5 = +7
· #2
[BR] 967 → 960 How this was worked out
  • Rating before: 967
  • Clan ratings: 967 against 1022.
  • Expected result: 42%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 960
32 × (0 - 0.42) × 0.5 = -7
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
4th · How this was worked out
  • Rating before: 1026
  • Side average: 1030 against 968.
  • Expected result: 59%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1034
40 × (1 - 0.59) × 0.5 = +8
3rd · How this was worked out
  • Rating before: 1033
  • Side average: 1030 against 968.
  • Expected result: 59%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1041
40 × (1 - 0.59) × 0.5 = +8
vs
Losers
6th · How this was worked out
  • Rating before: 1012
  • Side average: 968 against 1030.
  • Expected result: 41%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1004
40 × (0 - 0.41) × 0.5 = -8
14th · How this was worked out
  • Rating before: 925
  • Side average: 968 against 1030.
  • Expected result: 41%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 917
40 × (0 - 0.41) × 0.5 = -8
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:23:12
Date1792704616166
ELO +/--
Likes0
Comments0
Downloads1
Plays1
ReplayDownload
Watch list
Clan war[LAST] vs [BR] · Game 1 of 2War: [LAST] won 2-0[LAST] 1022 → 1029 How this was worked out
  • Rating before: 1022
  • Clan ratings: 1022 against 967.
  • Expected result: 58%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1029
32 × (1 - 0.58) × 0.5 = +7
· #2
[BR] 967 → 960 How this was worked out
  • Rating before: 967
  • Clan ratings: 967 against 1022.
  • Expected result: 42%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 960
32 × (0 - 0.42) × 0.5 = -7
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
4th · How this was worked out
  • Rating before: 1026
  • Side average: 1030 against 968.
  • Expected result: 59%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1034
40 × (1 - 0.59) × 0.5 = +8
3rd · How this was worked out
  • Rating before: 1033
  • Side average: 1030 against 968.
  • Expected result: 59%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1041
40 × (1 - 0.59) × 0.5 = +8
vs
Losers
6th · How this was worked out
  • Rating before: 1012
  • Side average: 968 against 1030.
  • Expected result: 41%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1004
40 × (0 - 0.41) × 0.5 = -8
14th · How this was worked out
  • Rating before: 925
  • Side average: 968 against 1030.
  • Expected result: 41%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 917
40 × (0 - 0.41) × 0.5 = -8
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:13:46
Date1792703645909
ELO +/--
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Clan war[LAST] vs [BR] · Game 2 of 2War: Drawn 1-1[LAST] 1023 → 1022 How this was worked out
  • Rating before: 1023
  • Clan ratings: 1023 against 966.
  • Expected result: 58%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1022
32 × (0.5 - 0.58) × 0.5 = -1
· #2
[BR] 966 → 967 How this was worked out
  • Rating before: 966
  • Clan ratings: 966 against 1023.
  • Expected result: 42%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 967
32 × (0.5 - 0.42) × 0.5 = +1
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
3rd · How this was worked out
  • Rating before: 1035
  • Side average: 1032 against 944.
  • Expected result: 62%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1033
40 × (0.5 - 0.62) × 0.5 = -2
4th · How this was worked out
  • Rating before: 1028
  • Side average: 1032 against 944.
  • Expected result: 62%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1026
40 × (0.5 - 0.62) × 0.5 = -2
vs
Losers
14th · How this was worked out
  • Rating before: 923
  • Side average: 944 against 1032.
  • Expected result: 38%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 925
40 × (0.5 - 0.38) × 0.5 = +2
12th · How this was worked out
  • Rating before: 966
  • Side average: 944 against 1032.
  • Expected result: 38%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 968
40 × (0.5 - 0.38) × 0.5 = +2
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:14:34
Date1792702606183
ELO +/--
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Clan war[LAST] vs [BR] · Game 1 of 2War: Drawn 1-1[LAST] 1023 → 1022 How this was worked out
  • Rating before: 1023
  • Clan ratings: 1023 against 966.
  • Expected result: 58%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1022
32 × (0.5 - 0.58) × 0.5 = -1
· #2
[BR] 966 → 967 How this was worked out
  • Rating before: 966
  • Clan ratings: 966 against 1023.
  • Expected result: 42%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 967
32 × (0.5 - 0.42) × 0.5 = +1
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
14th · How this was worked out
  • Rating before: 923
  • Side average: 944 against 1032.
  • Expected result: 38%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 925
40 × (0.5 - 0.38) × 0.5 = +2
12th · How this was worked out
  • Rating before: 966
  • Side average: 944 against 1032.
  • Expected result: 38%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 968
40 × (0.5 - 0.38) × 0.5 = +2
vs
Losers
3rd · How this was worked out
  • Rating before: 1035
  • Side average: 1032 against 944.
  • Expected result: 62%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1033
40 × (0.5 - 0.62) × 0.5 = -2
4th · How this was worked out
  • Rating before: 1028
  • Side average: 1032 against 944.
  • Expected result: 62%, where an even match is 50%.
  • Result: war drawn, counts as 0.5.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1026
40 × (0.5 - 0.62) × 0.5 = -2
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:13:30
Date1792701621711
ELO +/--
Likes0
Comments0
Downloads2
Plays2
ReplayDownload
Watch list
Clan war[GC] vs [LAST] · Game 2 of 2War: [GC] won 2-0[GC] 1108 → 1114 How this was worked out
  • Rating before: 1108
  • Clan ratings: 1108 against 1029.
  • Expected result: 61%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1114
32 × (1 - 0.61) × 0.5 = +6
· #1
[LAST] 1029 → 1023 How this was worked out
  • Rating before: 1029
  • Clan ratings: 1029 against 1108.
  • Expected result: 39%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1023
32 × (0 - 0.39) × 0.5 = -6
· #2
Placement war, counts double: PrizivThese players met often this week, so player changes count 75%.These clans met often this week, so clan changes count 50%.
Winners
1st · How this was worked out
  • Rating before: 1199
  • Side average: 1107 against 982.
  • Expected result: 67%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1209
40 × (1 - 0.67) × 0.75 = +10
How this was worked out
  • Rating before: 1015
  • Side average: 1107 against 982.
  • Expected result: 67%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 3 of 5.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1035
80 × (1 - 0.67) × 0.75 = +20
vs
Losers
3rd · How this was worked out
  • Rating before: 1045
  • Side average: 982 against 1107.
  • Expected result: 33%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1035
40 × (0 - 0.33) × 0.75 = -10
15th · How this was worked out
  • Rating before: 920
  • Side average: 982 against 1107.
  • Expected result: 33%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 910
40 × (0 - 0.33) × 0.75 = -10
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:24:33
Date1792699068785
ELO +/--
Likes0
Comments0
Downloads3
Plays0
ReplayDownload
Watch list
Clan war[GC] vs [LAST] · Game 1 of 2War: [GC] won 2-0[GC] 1108 → 1114 How this was worked out
  • Rating before: 1108
  • Clan ratings: 1108 against 1029.
  • Expected result: 61%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1114
32 × (1 - 0.61) × 0.5 = +6
· #1
[LAST] 1029 → 1023 How this was worked out
  • Rating before: 1029
  • Clan ratings: 1029 against 1108.
  • Expected result: 39%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1023
32 × (0 - 0.39) × 0.5 = -6
· #2
Placement war, counts double: PrizivThese players met often this week, so player changes count 75%.These clans met often this week, so clan changes count 50%.
Winners
1st · How this was worked out
  • Rating before: 1199
  • Side average: 1107 against 982.
  • Expected result: 67%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1209
40 × (1 - 0.67) × 0.75 = +10
How this was worked out
  • Rating before: 1015
  • Side average: 1107 against 982.
  • Expected result: 67%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 80, doubled for placement war 3 of 5.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1035
80 × (1 - 0.67) × 0.75 = +20
vs
Losers
3rd · How this was worked out
  • Rating before: 1045
  • Side average: 982 against 1107.
  • Expected result: 33%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1035
40 × (0 - 0.33) × 0.75 = -10
15th · How this was worked out
  • Rating before: 920
  • Side average: 982 against 1107.
  • Expected result: 33%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 910
40 × (0 - 0.33) × 0.75 = -10
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:13:20
Date1792698093552
ELO +/--
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Clan war[LAST] vs [BR] · Game 2 of 2War: [LAST] won 2-0[LAST] 1022 → 1029 How this was worked out
  • Rating before: 1022
  • Clan ratings: 1022 against 973.
  • Expected result: 57%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1029
32 × (1 - 0.57) × 0.5 = +7
· #2
[BR] 973 → 966 How this was worked out
  • Rating before: 973
  • Clan ratings: 973 against 1022.
  • Expected result: 43%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 966
32 × (0 - 0.43) × 0.5 = -7
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
5th ➔ 4th · How this was worked out
  • Rating before: 1019
  • Side average: 1028 against 994.
  • Expected result: 55%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1028
40 × (1 - 0.55) × 0.5 = +9
3rd · How this was worked out
  • Rating before: 1036
  • Side average: 1028 against 994.
  • Expected result: 55%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1045
40 × (1 - 0.55) × 0.5 = +9
vs
Losers
4th ➔ 6th · How this was worked out
  • Rating before: 1021
  • Side average: 994 against 1028.
  • Expected result: 45%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1012
40 × (0 - 0.45) × 0.5 = -9
12th ➔ 13th · How this was worked out
  • Rating before: 967
  • Side average: 994 against 1028.
  • Expected result: 45%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 958
40 × (0 - 0.45) × 0.5 = -9
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:16:23
Date1792696928681
ELO +/--
Likes0
Comments0
Downloads3
Plays0
ReplayDownload
Watch list
Winners
104th ➔ 100th · How this was worked out
  • Rating before: 973
  • Team average: 976 against 967.
  • An even match.
  • Win: +9.
  • Rating after: 982
102nd ➔ 84th · How this was worked out
  • Rating before: 980
  • Team average: 976 against 967.
  • An even match.
  • Win: +9.
  • Rating after: 989
vs
Losers
129th ➔ 130th · How this was worked out
  • Rating before: 934
  • Team average: 967 against 976.
  • An even match.
  • Loss: -9.
  • Rating after: 925
unranked ➔ 81st · How this was worked out
  • Rating before: 1000
  • Team average: 967 against 976.
  • An even match.
  • Loss: -9.
  • Rating after: 991
GameRotWK
PatchEdain Unchained (4.4.3)
Gamemode2 versus 2
Duration00:34:22
Date1792696111764
ELO +/-9
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Watch list
Clan war[LAST] vs [BR] · Game 1 of 2War: [LAST] won 2-0[LAST] 1022 → 1029 How this was worked out
  • Rating before: 1022
  • Clan ratings: 1022 against 973.
  • Expected result: 57%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1029
32 × (1 - 0.57) × 0.5 = +7
· #2
[BR] 973 → 966 How this was worked out
  • Rating before: 973
  • Clan ratings: 973 against 1022.
  • Expected result: 43%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 966
32 × (0 - 0.43) × 0.5 = -7
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
5th ➔ 4th · How this was worked out
  • Rating before: 1019
  • Side average: 1028 against 994.
  • Expected result: 55%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1028
40 × (1 - 0.55) × 0.5 = +9
3rd · How this was worked out
  • Rating before: 1036
  • Side average: 1028 against 994.
  • Expected result: 55%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1045
40 × (1 - 0.55) × 0.5 = +9
vs
Losers
4th ➔ 6th · How this was worked out
  • Rating before: 1021
  • Side average: 994 against 1028.
  • Expected result: 45%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1012
40 × (0 - 0.45) × 0.5 = -9
12th ➔ 13th · How this was worked out
  • Rating before: 967
  • Side average: 994 against 1028.
  • Expected result: 45%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 958
40 × (0 - 0.45) × 0.5 = -9
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:13:50
Date1792695930794
ELO +/--
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Clan war[CP] vs [TDM] · Game 2 of 2War: [CP] won 2-0[CP] 1100 → 1107 How this was worked out
  • Rating before: 1100
  • Clan ratings: 1100 against 956.
  • Expected result: 70%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1107
32 × (1 - 0.70) × 0.75 = +7
· #2 → #1
[TDM] 956 → 949 How this was worked out
  • Rating before: 956
  • Clan ratings: 956 against 1100.
  • Expected result: 30%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 949
32 × (0 - 0.30) × 0.75 = -7
· #6
These players met often this week, so player changes count 75%.These clans met often this week, so clan changes count 75%.
Winners
2nd · How this was worked out
  • Rating before: 1284
  • Side average: 1168 against 1036.
  • Expected result: 68%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1294
40 × (1 - 0.68) × 0.75 = +10
10th ➔ 9th · How this was worked out
  • Rating before: 1052
  • Side average: 1168 against 1036.
  • Expected result: 68%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1062
40 × (1 - 0.68) × 0.75 = +10
vs
Losers
8th · How this was worked out
  • Rating before: 1073
  • Side average: 1036 against 1168.
  • Expected result: 32%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1063
40 × (0 - 0.32) × 0.75 = -10
16th ➔ 17th · How this was worked out
  • Rating before: 999
  • Side average: 1036 against 1168.
  • Expected result: 32%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 989
40 × (0 - 0.32) × 0.75 = -10
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:35:13
Date1792695482190
ELO +/--
Likes0
Comments0
Downloads1
Plays1
ReplayDownload
Watch list
Clan war[CP] vs [TDM] · Game 1 of 2War: [CP] won 2-0[CP] 1100 → 1107 How this was worked out
  • Rating before: 1100
  • Clan ratings: 1100 against 956.
  • Expected result: 70%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 1107
32 × (1 - 0.70) × 0.75 = +7
· #2 → #1
[TDM] 956 → 949 How this was worked out
  • Rating before: 956
  • Clan ratings: 956 against 1100.
  • Expected result: 30%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 75%.
  • Rating after: 949
32 × (0 - 0.30) × 0.75 = -7
· #6
These players met often this week, so player changes count 75%.These clans met often this week, so clan changes count 75%.
Winners
2nd · How this was worked out
  • Rating before: 1284
  • Side average: 1168 against 1036.
  • Expected result: 68%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1294
40 × (1 - 0.68) × 0.75 = +10
10th ➔ 9th · How this was worked out
  • Rating before: 1052
  • Side average: 1168 against 1036.
  • Expected result: 68%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1062
40 × (1 - 0.68) × 0.75 = +10
vs
Losers
8th · How this was worked out
  • Rating before: 1073
  • Side average: 1036 against 1168.
  • Expected result: 32%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 1063
40 × (0 - 0.32) × 0.75 = -10
16th ➔ 17th · How this was worked out
  • Rating before: 999
  • Side average: 1036 against 1168.
  • Expected result: 32%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 75%.
  • Rating after: 989
40 × (0 - 0.32) × 0.75 = -10
GameRotWK
PatchPatch 2.02 (9.8.0)
GamemodeClan war
Duration00:21:18
Date1792694075437
ELO +/--
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Winners
2nd ➔ 1st · How this was worked out
  • Rating before: 1023
  • Team average: 974 against 985.
  • An even match.
  • Win: +9.
  • Rating after: 1032
129th · How this was worked out
  • Rating before: 925
  • Team average: 974 against 985.
  • An even match.
  • Win: +9.
  • Rating after: 934
vs
Losers
92nd ➔ 104th · How this was worked out
  • Rating before: 982
  • Team average: 985 against 974.
  • An even match.
  • Loss: -9.
  • Rating after: 973
83rd ➔ 102nd · How this was worked out
  • Rating before: 989
  • Team average: 985 against 974.
  • An even match.
  • Loss: -9.
  • Rating after: 980
GameRotWK
PatchEdain Unchained (4.4.3)
Gamemode2 versus 2
Duration00:27:24
Date1792693924791
ELO +/-9
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Watch list
Winners
103rd ➔ 83rd · How this was worked out
  • Rating before: 980
  • Team average: 972 against 962.
  • An even match.
  • Win: +9.
  • Rating after: 989
115th ➔ 110th · How this was worked out
  • Rating before: 964
  • Team average: 972 against 962.
  • An even match.
  • Win: +9.
  • Rating after: 973
vs
Losers
54th ➔ 92nd · How this was worked out
  • Rating before: 991
  • Team average: 962 against 972.
  • An even match.
  • Loss: -9.
  • Rating after: 982
129th · How this was worked out
  • Rating before: 934
  • Team average: 962 against 972.
  • An even match.
  • Loss: -9.
  • Rating after: 925
GameRotWK
PatchEdain Unchained (4.4.3)
Gamemode2 versus 2
Duration00:36:31
Date1792691166679
ELO +/-9
Likes0
Comments0
Downloads0
Plays0
ReplayDownload
Watch list
Winners
vs
Losers
83rd ➔ 103rd · How this was worked out
  • Rating before: 990
  • Opponent rating: 962.
  • Favourite, so a win pays less and a loss costs more.
  • Loss: -10.
  • Rating after: 980
GameRotWK
PatchEdain Unchained (4.4.3)
Gamemode2 versus 2
DurationDodged, no game was played
Date1792689503648
ELO +/-10
Likes0
Comments0
Downloads0
Plays0
Replay-
Watch list
Winners
134th ➔ 101st · How this was worked out
  • Rating before: 1003
  • Team average: 1093 against 1038.
  • Favourite, so a win pays less and a loss costs more.
  • Win: +6.
  • Rating after: 1009
4th ➔ 3rd · How this was worked out
  • Rating before: 1184
  • Team average: 1093 against 1038.
  • Favourite, so a win pays less and a loss costs more.
  • Win: +6.
  • Rating after: 1190
vs
Losers
31st ➔ 35th · How this was worked out
  • Rating before: 1063
  • Team average: 1038 against 1093.
  • Underdog, so a win pays more and a loss costs less.
  • Loss: -6.
  • Rating after: 1057
86th ➔ 105th · How this was worked out
  • Rating before: 1013
  • Team average: 1038 against 1093.
  • Underdog, so a win pays more and a loss costs less.
  • Loss: -6.
  • Rating after: 1007
GameRotWK
PatchPatch 2.02 (9.8.0)
Gamemode2 versus 2
Duration00:08:55
Date1792688985729
ELO +/-6
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Winners
338th ➔ 134th · How this was worked out
  • Rating before: 996
  • Team average: 1086 against 1045.
  • Favourite, so a win pays less and a loss costs more.
  • Win: +7.
  • Rating after: 1003
5th ➔ 4th · How this was worked out
  • Rating before: 1177
  • Team average: 1086 against 1045.
  • Favourite, so a win pays less and a loss costs more.
  • Win: +7.
  • Rating after: 1184
vs
Losers
24th ➔ 31st · How this was worked out
  • Rating before: 1070
  • Team average: 1045 against 1086.
  • Underdog, so a win pays more and a loss costs less.
  • Loss: -7.
  • Rating after: 1063
76th ➔ 86th · How this was worked out
  • Rating before: 1020
  • Team average: 1045 against 1086.
  • Underdog, so a win pays more and a loss costs less.
  • Loss: -7.
  • Rating after: 1013
GameRotWK
PatchPatch 2.02 (9.8.0)
Gamemode2 versus 2
Duration00:18:03
Date1792687693978
ELO +/-7
Likes0
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Winners
32nd ➔ 24th · How this was worked out
  • Rating before: 1063
  • Team average: 1038 against 1006.
  • Favourite, so a win pays less and a loss costs more.
  • Win: +7.
  • Rating after: 1070
87th ➔ 76th · How this was worked out
  • Rating before: 1013
  • Team average: 1038 against 1006.
  • Favourite, so a win pays less and a loss costs more.
  • Win: +7.
  • Rating after: 1020
vs
Losers
60th ➔ 72nd · How this was worked out
  • Rating before: 1029
  • Team average: 1006 against 1038.
  • Underdog, so a win pays more and a loss costs less.
  • Loss: -7.
  • Rating after: 1022
718th ➔ 801st · How this was worked out
  • Rating before: 983
  • Team average: 1006 against 1038.
  • Underdog, so a win pays more and a loss costs less.
  • Loss: -7.
  • Rating after: 976
GameRotWK
PatchPatch 2.02 (9.8.0)
Gamemode2 versus 2
Duration00:09:37
Date1792686720443
ELO +/-7
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Winners
36th ➔ 32nd · How this was worked out
  • Rating before: 1055
  • Team average: 1030 against 1008.
  • An even match.
  • Win: +8.
  • Rating after: 1063
125th ➔ 87th · How this was worked out
  • Rating before: 1005
  • Team average: 1030 against 1008.
  • An even match.
  • Win: +8.
  • Rating after: 1013
vs
Losers
642nd ➔ 718th · How this was worked out
  • Rating before: 991
  • Team average: 1008 against 1030.
  • An even match.
  • Loss: -8.
  • Rating after: 983
68th ➔ 76th · How this was worked out
  • Rating before: 1025
  • Team average: 1008 against 1030.
  • An even match.
  • Loss: -8.
  • Rating after: 1017
GameRotWK
PatchPatch 2.02 (9.8.0)
Gamemode2 versus 2
Duration00:06:32
Date1792685963391
ELO +/-8
Likes0
Comments0
Downloads1
Plays0
ReplayDownload
Watch list
Winners
35th ➔ 30th · How this was worked out
  • Rating before: 1055
  • Team average: 1034 against 1024.
  • An even match.
  • Win: +9.
  • Rating after: 1064
85th ➔ 74th · How this was worked out
  • Rating before: 1013
  • Team average: 1034 against 1024.
  • An even match.
  • Win: +9.
  • Rating after: 1022
vs
Losers
unranked ➔ 643rd · How this was worked out
  • Rating before: 1000
  • Team average: 1024 against 1034.
  • An even match.
  • Loss: -9.
  • Rating after: 991
45th ➔ 48th · How this was worked out
  • Rating before: 1049
  • Team average: 1024 against 1034.
  • An even match.
  • Loss: -9.
  • Rating after: 1040
GameRotWK
PatchPatch 2.02 (9.8.0)
Gamemode2 versus 2
Duration00:06:56
Date1792677622821
ELO +/-9
Likes0
Comments0
Downloads3
Plays0
ReplayDownload
Watch list
Winners
85th ➔ 73rd · How this was worked out
  • Rating before: 1014
  • Team average: 1027 against 1043.
  • An even match.
  • Win: +9.
  • Rating after: 1023
48th ➔ 45th · How this was worked out
  • Rating before: 1040
  • Team average: 1027 against 1043.
  • An even match.
  • Win: +9.
  • Rating after: 1049
vs
Losers
30th ➔ 35th · How this was worked out
  • Rating before: 1064
  • Team average: 1043 against 1027.
  • An even match.
  • Loss: -9.
  • Rating after: 1055
73rd ➔ 85th · How this was worked out
  • Rating before: 1022
  • Team average: 1043 against 1027.
  • An even match.
  • Loss: -9.
  • Rating after: 1013
GameRotWK
PatchPatch 2.02 (9.8.0)
Gamemode2 versus 2
Duration00:11:31
Date1792676819502
ELO +/-9
Likes0
Comments0
Downloads4
Plays1
ReplayDownload
Watch list
Winners
36th ➔ 30th · How this was worked out
  • Rating before: 1055
  • Team average: 1034 against 1024.
  • An even match.
  • Win: +9.
  • Rating after: 1064
85th ➔ 73rd · How this was worked out
  • Rating before: 1013
  • Team average: 1034 against 1024.
  • An even match.
  • Win: +9.
  • Rating after: 1022
vs
Losers
unranked ➔ 642nd · How this was worked out
  • Rating before: 1000
  • Team average: 1024 against 1034.
  • An even match.
  • Loss: -9.
  • Rating after: 991
45th ➔ 48th · How this was worked out
  • Rating before: 1049
  • Team average: 1024 against 1034.
  • An even match.
  • Loss: -9.
  • Rating after: 1040
GameRotWK
PatchPatch 2.02 (9.8.0)
Gamemode2 versus 2
Duration00:08:05
Date1792676168798
ELO +/-9
Likes0
Comments0
Downloads3
Plays0
ReplayDownload
Watch list
Clan war[LAST] vs [BR] · Game 2 of 2War: [LAST] won 2-0[LAST] 1014 → 1021 How this was worked out
  • Rating before: 1014
  • Clan ratings: 1014 against 987.
  • Expected result: 54%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1021
32 × (1 - 0.54) × 0.5 = +7
· #2
[BR] 987 → 980 How this was worked out
  • Rating before: 987
  • Clan ratings: 987 against 1014.
  • Expected result: 46%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 980
32 × (0 - 0.46) × 0.5 = -7
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
6th · How this was worked out
  • Rating before: 998
  • Side average: 1018 against 1014.
  • Expected result: 51%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1008
40 × (1 - 0.51) × 0.5 = +10
3rd · How this was worked out
  • Rating before: 1038
  • Side average: 1018 against 1014.
  • Expected result: 51%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1048
40 × (1 - 0.51) × 0.5 = +10
vs
Losers
2nd · How this was worked out
  • Rating before: 1096
  • Side average: 1014 against 1018.
  • Expected result: 49%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1086
40 × (0 - 0.49) × 0.5 = -10
14th · How this was worked out
  • Rating before: 933
  • Side average: 1014 against 1018.
  • Expected result: 49%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 923
40 × (0 - 0.49) × 0.5 = -10
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:07:41
Date1792672242519
ELO +/--
Likes1
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Clan war[LAST] vs [BR] · Game 1 of 2War: [LAST] won 2-0[LAST] 1014 → 1021 How this was worked out
  • Rating before: 1014
  • Clan ratings: 1014 against 987.
  • Expected result: 54%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1021
32 × (1 - 0.54) × 0.5 = +7
· #2
[BR] 987 → 980 How this was worked out
  • Rating before: 987
  • Clan ratings: 987 against 1014.
  • Expected result: 46%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 980
32 × (0 - 0.46) × 0.5 = -7
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
6th · How this was worked out
  • Rating before: 998
  • Side average: 1018 against 1014.
  • Expected result: 51%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1008
40 × (1 - 0.51) × 0.5 = +10
3rd · How this was worked out
  • Rating before: 1038
  • Side average: 1018 against 1014.
  • Expected result: 51%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1048
40 × (1 - 0.51) × 0.5 = +10
vs
Losers
2nd · How this was worked out
  • Rating before: 1096
  • Side average: 1014 against 1018.
  • Expected result: 49%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1086
40 × (0 - 0.49) × 0.5 = -10
14th · How this was worked out
  • Rating before: 933
  • Side average: 1014 against 1018.
  • Expected result: 49%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 923
40 × (0 - 0.49) × 0.5 = -10
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration01:03:39
Date1792668253901
ELO +/--
Likes1
Comments0
Downloads2
Plays0
ReplayDownload
Watch list
Clan war[LAST] vs [BR] · Game 2 of 2War: [LAST] won 2-0[LAST] 1006 → 1014 How this was worked out
  • Rating before: 1006
  • Clan ratings: 1006 against 995.
  • Expected result: 52%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1014
32 × (1 - 0.52) × 0.5 = +8
· #2
[BR] 995 → 987 How this was worked out
  • Rating before: 995
  • Clan ratings: 995 against 1006.
  • Expected result: 48%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 987
32 × (0 - 0.48) × 0.5 = -8
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
6th · How this was worked out
  • Rating before: 988
  • Side average: 1008 against 1024.
  • Expected result: 48%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 998
40 × (1 - 0.48) × 0.5 = +10
4th ➔ 3rd · How this was worked out
  • Rating before: 1028
  • Side average: 1008 against 1024.
  • Expected result: 48%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1038
40 × (1 - 0.48) × 0.5 = +10
vs
Losers
2nd · How this was worked out
  • Rating before: 1106
  • Side average: 1024 against 1008.
  • Expected result: 52%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1096
40 × (0 - 0.52) × 0.5 = -10
14th · How this was worked out
  • Rating before: 943
  • Side average: 1024 against 1008.
  • Expected result: 52%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 933
40 × (0 - 0.52) × 0.5 = -10
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:12:24
Date1792667289050
ELO +/--
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Clan war[LAST] vs [BR] · Game 1 of 2War: [LAST] won 2-0[LAST] 1006 → 1014 How this was worked out
  • Rating before: 1006
  • Clan ratings: 1006 against 995.
  • Expected result: 52%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 1014
32 × (1 - 0.52) × 0.5 = +8
· #2
[BR] 995 → 987 How this was worked out
  • Rating before: 995
  • Clan ratings: 995 against 1006.
  • Expected result: 48%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 32.
  • These clans met often this week, so clan changes count 50%.
  • Rating after: 987
32 × (0 - 0.48) × 0.5 = -8
· #3
These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.
Winners
6th · How this was worked out
  • Rating before: 988
  • Side average: 1008 against 1024.
  • Expected result: 48%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 998
40 × (1 - 0.48) × 0.5 = +10
4th ➔ 3rd · How this was worked out
  • Rating before: 1028
  • Side average: 1008 against 1024.
  • Expected result: 48%, where an even match is 50%.
  • Result: war won, counts as 1.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1038
40 × (1 - 0.48) × 0.5 = +10
vs
Losers
2nd · How this was worked out
  • Rating before: 1106
  • Side average: 1024 against 1008.
  • Expected result: 52%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 1096
40 × (0 - 0.52) × 0.5 = -10
14th · How this was worked out
  • Rating before: 943
  • Side average: 1024 against 1008.
  • Expected result: 52%, where an even match is 50%.
  • Result: war lost, counts as 0.
  • Step size: 40.
  • These players met often this week, so player changes count 50%.
  • Rating after: 933
40 × (0 - 0.52) × 0.5 = -10
GameRotWK
PatchEnnorath (1.9.7.7d)
GamemodeClan war
Duration00:18:07
Date1792666033894
ELO +/--
Likes1
Comments0
Downloads2
Plays0
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Winners
2nd · How this was worked out
  • Rating before: 1014
  • Team average: 989 against 1000.
  • An even match.
  • Win: +9.
  • Rating after: 1023
113th ➔ 109th · How this was worked out
  • Rating before: 964
  • Team average: 989 against 1000.
  • An even match.
  • Win: +9.
  • Rating after: 973
vs
Losers
unranked ➔ 81st · How this was worked out
  • Rating before: 1000
  • Team average: 1000 against 989.
  • An even match.
  • Loss: -9.
  • Rating after: 991
45th ➔ 53rd · How this was worked out
  • Rating before: 1000
  • Team average: 1000 against 989.
  • An even match.
  • Loss: -9.
  • Rating after: 991
GameRotWK
PatchEdain Unchained (4.4.3)
Gamemode2 versus 2
Duration00:28:11
Date1792614196297
ELO +/-9
Likes0
Comments0
Downloads2
Plays0
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