Replays
Live games and saved replays from across the community.
Winners
128th ➔ 127th · How this was worked out
- Rating before: 1076
- Opponent rating: 929.
- Favourite, so a win pays less and a loss costs more.
- Win: +1.
- Rating after: 1077
vs
Losers
1606th ➔ 1611th · How this was worked out
- Rating before: 929
- Opponent rating: 1076.
- Underdog, so a win pays more and a loss costs less.
- Loss: -1.
- Rating after: 928
Winners
141st ➔ 132nd · How this was worked out
- Rating before: 1064
- Opponent rating: 1035.
- Favourite, so a win pays less and a loss costs more.
- Win: +8.
- Rating after: 1072
vs
Losers
185th ➔ 196th · How this was worked out
- Rating before: 1035
- Opponent rating: 1064.
- Underdog, so a win pays more and a loss costs less.
- Loss: -8.
- Rating after: 1027
Winners
38th · How this was worked out
- Rating before: 1209
- Opponent rating: 930.
- Favourite, so a win pays less and a loss costs more.
- Win: +1.
- Rating after: 1210
vs
Losers
1603rd ➔ 1606th · How this was worked out
- Rating before: 930
- Opponent rating: 1209.
- Underdog, so a win pays more and a loss costs less.
- Loss: -1.
- Rating after: 929
Winners
469th ➔ 238th · How this was worked out
- Rating before: 999
- Opponent rating: 1000.
- An even match.
- Win: +9.
- Rating after: 1008
vs
Losers
unranked ➔ 895th · How this was worked out
- Rating before: 1000
- Opponent rating: 999.
- An even match.
- Loss: -9.
- Rating after: 991
Winners
1257th ➔ 997th · How this was worked out
- Rating before: 979
- Opponent rating: 1075.
- Underdog, so a win pays more and a loss costs less.
- Win: +11.
- Rating after: 990
vs
Losers
129th ➔ 141st · How this was worked out
- Rating before: 1075
- Opponent rating: 979.
- Favourite, so a win pays less and a loss costs more.
- Loss: -11.
- Rating after: 1064
Winners
4th · How this was worked out
- Rating before: 1182
- Opponent rating: 1077.
- Favourite, so a win pays less and a loss costs more.
- Win: +4.
- Rating after: 1186
vs
Losers
12th · How this was worked out
- Rating before: 1077
- Opponent rating: 1182.
- Underdog, so a win pays more and a loss costs less.
- Loss: -4.
- Rating after: 1073
Clan war[LAST] vs [BR] · Game 2 of 2War: [LAST] won 2-0[LAST] 1022 → 1029 How this was worked out
- Rating before: 1022
- Clan ratings: 1022 against 973.
- Expected result: 57%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1029
32 × (1 - 0.57) × 0.5 = +7 · #2[BR] 973 → 966 How this was worked out- Rating before: 973
- Clan ratings: 973 against 1022.
- Expected result: 43%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 966
32 × (0 - 0.43) × 0.5 = -7 · #3These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Winners
5th ➔ 4th · How this was worked out
- Rating before: 1019
- Side average: 1028 against 994.
- Expected result: 55%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1028
40 × (1 - 0.55) × 0.5 = +93rd · How this was worked out
- Rating before: 1036
- Side average: 1028 against 994.
- Expected result: 55%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1045
40 × (1 - 0.55) × 0.5 = +9vs
Losers
4th ➔ 6th · How this was worked out
- Rating before: 1021
- Side average: 994 against 1028.
- Expected result: 45%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1012
40 × (0 - 0.45) × 0.5 = -912th ➔ 13th · How this was worked out
- Rating before: 967
- Side average: 994 against 1028.
- Expected result: 45%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 958
40 × (0 - 0.45) × 0.5 = -9Winners
1364th ➔ 1268th · How this was worked out
- Rating before: 971
- Opponent rating: 922.
- Favourite, so a win pays less and a loss costs more.
- Win: +7.
- Rating after: 978
vs
Losers
1634th ➔ 1649th · How this was worked out
- Rating before: 922
- Opponent rating: 971.
- Underdog, so a win pays more and a loss costs less.
- Loss: -7.
- Rating after: 915
Winners
39th ➔ 38th · How this was worked out
- Rating before: 1066
- Opponent rating: 965.
- Favourite, so a win pays less and a loss costs more.
- Win: +4.
- Rating after: 1070
vs
Losers
639th ➔ 648th · How this was worked out
- Rating before: 965
- Opponent rating: 1066.
- Underdog, so a win pays more and a loss costs less.
- Loss: -4.
- Rating after: 961
Winners
133rd ➔ 128th · How this was worked out
- Rating before: 1070
- Opponent rating: 1005.
- Favourite, so a win pays less and a loss costs more.
- Win: +6.
- Rating after: 1076
vs
Losers
250th ➔ 469th · How this was worked out
- Rating before: 1005
- Opponent rating: 1070.
- Underdog, so a win pays more and a loss costs less.
- Loss: -6.
- Rating after: 999
Winners
4th · How this was worked out
- Rating before: 1411
- Opponent rating: 1456.
- Underdog, so a win pays more and a loss costs less.
- Win: +10.
- Rating after: 1421
vs
Losers
1st · How this was worked out
- Rating before: 1456
- Opponent rating: 1411.
- Favourite, so a win pays less and a loss costs more.
- Loss: -10.
- Rating after: 1446
Winners
127th ➔ 126th · How this was worked out
- Rating before: 1076
- Opponent rating: 931.
- Favourite, so a win pays less and a loss costs more.
- Win: +1.
- Rating after: 1077
vs
Losers
1603rd · How this was worked out
- Rating before: 931
- Opponent rating: 1076.
- Underdog, so a win pays more and a loss costs less.
- Loss: -1.
- Rating after: 930
Winners
104th ➔ 100th · How this was worked out
- Rating before: 973
- Team average: 976 against 967.
- An even match.
- Win: +9.
- Rating after: 982
102nd ➔ 84th · How this was worked out
- Rating before: 980
- Team average: 976 against 967.
- An even match.
- Win: +9.
- Rating after: 989
vs
Winners
220th ➔ 206th · How this was worked out
- Rating before: 1014
- Opponent rating: 982.
- Favourite, so a win pays less and a loss costs more.
- Win: +7.
- Rating after: 1021
vs
Losers
1185th ➔ 1294th · How this was worked out
- Rating before: 982
- Opponent rating: 1014.
- Underdog, so a win pays more and a loss costs less.
- Loss: -7.
- Rating after: 975
Clan war[LAST] vs [BR] · Game 1 of 2War: [LAST] won 2-0[LAST] 1022 → 1029 How this was worked out
- Rating before: 1022
- Clan ratings: 1022 against 973.
- Expected result: 57%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1029
32 × (1 - 0.57) × 0.5 = +7 · #2[BR] 973 → 966 How this was worked out- Rating before: 973
- Clan ratings: 973 against 1022.
- Expected result: 43%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 966
32 × (0 - 0.43) × 0.5 = -7 · #3These players met often this week, so player changes count 50%.These clans met often this week, so clan changes count 50%.Winners
5th ➔ 4th · How this was worked out
- Rating before: 1019
- Side average: 1028 against 994.
- Expected result: 55%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1028
40 × (1 - 0.55) × 0.5 = +93rd · How this was worked out
- Rating before: 1036
- Side average: 1028 against 994.
- Expected result: 55%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1045
40 × (1 - 0.55) × 0.5 = +9vs
Losers
4th ➔ 6th · How this was worked out
- Rating before: 1021
- Side average: 994 against 1028.
- Expected result: 45%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 1012
40 × (0 - 0.45) × 0.5 = -912th ➔ 13th · How this was worked out
- Rating before: 967
- Side average: 994 against 1028.
- Expected result: 45%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 50%.
- Rating after: 958
40 × (0 - 0.45) × 0.5 = -9Winners
195th ➔ 185th · How this was worked out
- Rating before: 1028
- Opponent rating: 980.
- Favourite, so a win pays less and a loss costs more.
- Win: +7.
- Rating after: 1035
vs
Losers
1208th ➔ 1319th · How this was worked out
- Rating before: 980
- Opponent rating: 1028.
- Underdog, so a win pays more and a loss costs less.
- Loss: -7.
- Rating after: 973
Winners
41st ➔ 39th · How this was worked out
- Rating before: 1062
- Opponent rating: 969.
- Favourite, so a win pays less and a loss costs more.
- Win: +4.
- Rating after: 1066
vs
Losers
624th ➔ 639th · How this was worked out
- Rating before: 969
- Opponent rating: 1062.
- Underdog, so a win pays more and a loss costs less.
- Loss: -4.
- Rating after: 965
Winners
1430th ➔ 1364th · How this was worked out
- Rating before: 964
- Opponent rating: 929.
- Favourite, so a win pays less and a loss costs more.
- Win: +7.
- Rating after: 971
vs
Losers
1607th ➔ 1634th · How this was worked out
- Rating before: 929
- Opponent rating: 964.
- Underdog, so a win pays more and a loss costs less.
- Loss: -7.
- Rating after: 922
Winners
133rd ➔ 128th · How this was worked out
- Rating before: 1070
- Opponent rating: 1011.
- Favourite, so a win pays less and a loss costs more.
- Win: +6.
- Rating after: 1076
vs
Losers
227th ➔ 250th · How this was worked out
- Rating before: 1011
- Opponent rating: 1070.
- Underdog, so a win pays more and a loss costs less.
- Loss: -6.
- Rating after: 1005
Winners
vs
Losers
182nd ➔ 194th · How this was worked out
- Rating before: 1035
- Opponent rating: 1070.
- Underdog, so a win pays more and a loss costs less.
- Loss: -7.
- Rating after: 1028
Clan war[CP] vs [TDM] · Game 2 of 2War: [CP] won 2-0[CP] 1100 → 1107 How this was worked out
- Rating before: 1100
- Clan ratings: 1100 against 956.
- Expected result: 70%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 75%.
- Rating after: 1107
32 × (1 - 0.70) × 0.75 = +7 · #2 → #1[TDM] 956 → 949 How this was worked out- Rating before: 956
- Clan ratings: 956 against 1100.
- Expected result: 30%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 75%.
- Rating after: 949
32 × (0 - 0.30) × 0.75 = -7 · #6These players met often this week, so player changes count 75%.These clans met often this week, so clan changes count 75%.Winners
2nd · How this was worked out
- Rating before: 1284
- Side average: 1168 against 1036.
- Expected result: 68%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 75%.
- Rating after: 1294
40 × (1 - 0.68) × 0.75 = +1010th ➔ 9th · How this was worked out
- Rating before: 1052
- Side average: 1168 against 1036.
- Expected result: 68%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- These players met often this week, so player changes count 75%.
- Rating after: 1062
40 × (1 - 0.68) × 0.75 = +10vs
Losers
8th · How this was worked out
- Rating before: 1073
- Side average: 1036 against 1168.
- Expected result: 32%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 75%.
- Rating after: 1063
40 × (0 - 0.32) × 0.75 = -1016th ➔ 17th · How this was worked out
- Rating before: 999
- Side average: 1036 against 1168.
- Expected result: 32%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- These players met often this week, so player changes count 75%.
- Rating after: 989
40 × (0 - 0.32) × 0.75 = -10Winners
1711th ➔ 1705th · How this was worked out
- Rating before: 869
- Opponent rating: 823.
- Favourite, so a win pays less and a loss costs more.
- Win: +7.
- Rating after: 876
vs
Losers
1735th ➔ 1737th · How this was worked out
- Rating before: 823
- Opponent rating: 869.
- Underdog, so a win pays more and a loss costs less.
- Loss: -7.
- Rating after: 816
Winners
145th ➔ 133rd · How this was worked out
- Rating before: 1062
- Opponent rating: 1043.
- An even match.
- Win: +8.
- Rating after: 1070
vs
Losers
174th ➔ 182nd · How this was worked out
- Rating before: 1043
- Opponent rating: 1062.
- An even match.
- Loss: -8.
- Rating after: 1035
Winners
58th ➔ 53rd · How this was worked out
- Rating before: 1162
- Opponent rating: 1119.
- Favourite, so a win pays less and a loss costs more.
- Win: +7.
- Rating after: 1169
vs
Losers
88th ➔ 91st · How this was worked out
- Rating before: 1119
- Opponent rating: 1162.
- Underdog, so a win pays more and a loss costs less.
- Loss: -7.
- Rating after: 1112
Winners
250th ➔ 227th · How this was worked out
- Rating before: 1006
- Opponent rating: 934.
- Favourite, so a win pays less and a loss costs more.
- Win: +5.
- Rating after: 1011
vs
Losers
1592nd ➔ 1607th · How this was worked out
- Rating before: 934
- Opponent rating: 1006.
- Underdog, so a win pays more and a loss costs less.
- Loss: -5.
- Rating after: 929
Clan war[ZIGGY] vs [FOME] · Game 2 of 2War: [ZIGGY] won 2-0[ZIGGY] 1056 → 1065 How this was worked out
- Rating before: 1056
- Clan ratings: 1056 against 1103.
- Expected result: 43%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1065
32 × (1 - 0.43) × 0.5 = +9 · #4[FOME] 1103 → 1094 How this was worked out- Rating before: 1103
- Clan ratings: 1103 against 1056.
- Expected result: 57%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 32.
- These clans met often this week, so clan changes count 50%.
- Rating after: 1094
32 × (0 - 0.57) × 0.5 = -9 · #2 → #3These clans met often this week, so clan changes count 50%.Winners
1st · How this was worked out
- Rating before: 1292
- Side average: 1292 against 1166.
- Expected result: 67%, where an even match is 50%.
- Result: war won, counts as 1.
- Step size: 40.
- Rating after: 1305
40 × (1 - 0.67) = +13vs
Losers
4th ➔ 5th · How this was worked out
- Rating before: 1166
- Side average: 1166 against 1292.
- Expected result: 33%, where an even match is 50%.
- Result: war lost, counts as 0.
- Step size: 40.
- Rating after: 1153
40 × (0 - 0.33) = -13Winners
21st · How this was worked out
- Rating before: 1112
- Opponent rating: 971.
- Favourite, so a win pays less and a loss costs more.
- Win: +2.
- Rating after: 1114
vs
Losers
620th ➔ 624th · How this was worked out
- Rating before: 971
- Opponent rating: 1112.
- Underdog, so a win pays more and a loss costs less.
- Loss: -2.
- Rating after: 969




























